Xanatos Gambit NPCs (Current)


  • Narfell DM

    This thread lists all currently active, alive, and pertinent NPCs exclusively under my control.

    For dead/departed/exiled NPCs: Follow this link.

    For general NPCs that are not under my exclusive control but that I use a lot: Follow this link.


  • Narfell DM

    Faceless Servant

    Current Status: ???

    Portrait:

    Physical Description: A black sheet of obsidian metal has been welded to her face, with no holes to breathe nor see. She walks with a faint hunch on her back. She wears tattered clothes, scorched from heat. Her skin is pale white, as if drained. When she speaks, one can see her jaw and chin move. Her words are often muffled by the metal, but the deep baritone of her voice lends them clarity.

    Public Knowledge: Few know anything at all about this woman. She has been seen by certain people, at certain places, at certain times, usually with a series of objects nearby. Peculiar objects, presented in a peculiar order. Whom, where and when, and what those objects are, exactly, remain an open question. Some say that she "serves." Others say she has been killed multiple times, already.

    Thematic Music:

    Cast nullity.


  • Narfell DM

    Alfrick Visum

    Current Status: Gaoled.

    Portrait:

    Physical Description: With clear blue eyes and cleanly cut dark hair, Cerulean Lieutenant Alfrick Visum carries himself with a serious and quiet air. He is more spry and adroit than he is strong and muscular. Close listeners to his voice detect a faint nobleman's drawl and accent, though it is obvious that he does not embellish or emphasize this aspect of his speech. Indeed, his tone is often concise, pointed, and clear. His cerulean uniform is designed to accommodate a spellcaster rather than a martial fighter, and is made of cloth rather than leather. He ordinarily carries many wands upon his belt, alongside scrollcases and a wizard's spellbook.

    Public Knowledge: Until very recently, Alfrick Visum was a Cerulean Knight charged with divination research. He saw very little in the way of combat, and focused the entirety of his work hours on his research duties. Visum's prior history is unclear. Fellow Ceruleans claim he is a local to Peltarch. Despite the faint nobleman's drawl and accent that close listeners detect, the man was not recently seen at noble soirees or royal dinners. He lived alone in the bottleneck apartments in the docks, until they recently erupted in flames and explosions. Rumors allege that Visum himself is responsible for this eruption. On a related note, further rumors allege that Visum constructed a powerful divination orb capable of predicting the future of many individuals. He sought some sort of approval from city hall officials for further construction and research of this orb, though his commanding officers and later the Crown rejected his proposals.

    Since, rumors allege that Visum constructed the orb despite orders not to. Visum then used the orb to plan attacks against certain military officials, notably those that opposed his research project, including: Cerulean Commander Lycka Zomasdottir, Peltarch Herald Damian Fisher, Defender Captain Sally Williams, Guard Captain Oscar Halbrook, and a band of adventurers. He has since vanished without a trace. The Cerulean Knights have revoked his four stars, and he has been identified as a criminal and enemy of Peltarch.

    Thematic Music:

    Augur danza.


  • Narfell DM

    4th Star Cerulean Berlinne Toews

    Portrait:

    Physical Description: Her most distinguishing features are her clear eyes and persistent smile. Her black hair is relatively short. She stands somewhat above average height, but always tall and with a straight posture. She typically wears her Cerulean Knight uniform, the collar and lapel of which are adorned with four gleaming white stars, indicating her rank. Careful onlookers spot a rapier at her hip, and a light crossbow strapped across her back.

    Public Knowledge: Here is the Cerulean Knight that was assigned to work under Defender Captain Sally Williams during a Peltarchian diplomatic mission to Zakhara. Berlinne was tasked with protecting the mission from any manner of arcane attacks -- be they trickery, assault, or otherwise. This diplomatic mission returned to Peltarch after the city faced rebellions from so-called "Autonomists" who seek the return of the democratically elected Senate. Prior to the Zakhara mission, Berlinne lead an arcane task force against Talbot Anderson's mechanical forces. She was also in the Cerulean vanguard during the two demonic sieges, in which her unit banished demons that were summoned within the city walls.

    Despite her four stars, she is known to be a vocal critic of certain military practices. For example, she publicly criticized Peltarch's expansion into the bordering towns. Or, when Talbot Anderson was captain (and later general), she criticized his hand-selected troops, claiming that they acted more like gang-members and bullies than trained soldiers. Speaking more generally, she is known to be a stubborn soldier, often disregarding orders or indeed acting without them. Despite her penchant for disobedience, the Cerulean Knights have yet to strip her of her ranks. Ceruleans cite her results, such as lives saved or resources preserved, as a justification.

    Before joining the military, Berlinne was a member of the Bardic College, graduating class of the Year of the Tiger, alongside former 5th star Cerulean Arch Weyland and several other prominent bards. Some say she and Arch Weyland had a romantic affair during their time at the Bardic College, or in the military. Arch Weyland was recently executed for treason.

    Thematic Music:

    War hero.


  • Narfell DM

    Peltarch Autonomist Rebels

    Portrait:

    Physical Description: Like you or I, the Peltarch Autonomists appear by all means to look like ordinary individuals. Old, young, male, and female, there have been all kinds that have joined their ranks. They tend to be primarily human, given Peltarch's history. The few and recent times they were seen in battle, they flew a blue flag that depicts a circle with several other circles around it. Apparently, the large, central circle is designed to represent the famous Senate round table, around which the Senators held their discussions to govern Peltarch. The dots around the circle are supposedly meant to symbolize the Senators, or the people they represent.

    Public Knowledge: The Autonomists are by now the most widely known open secret in Peltarch: a coalition of democratic and republican minded individuals devoted to restoring Peltarch to its former form of governance by elected Senate. While the organization is currently well known, its clandestine members are not, for they hide in secrecy. Where and when they meet, whom forms a part of their ranks, and just how many members exist are all up to open question. The Peltarch Autonomists were led by Arch Weyland, fifth star Cerulean Knight. However, Arch Weyland was recently executed for treason, and his direct supporters were all killed or captured, leading one to question just how many of the Autonomists are left. All the same, there are rumors abound that Weyland's execution has led to sympathy for the organization -- sympathy which has helped them recruit. Prior to being publicly hung before a large crowd on grounds of treason, Weyland's passionate last words were a call back to the Senate in support of the Autonomist cause... and gossip suggests that at least some people were listening. Though the organization is currently devastated and allegedly leaderless, it is not uncommon to find a tattered flag or pamphlet here or there bearing the organization's democratic symbol.

    Thematic Music:

    Children of liberty.


  • Narfell DM

    Defender Captain Sally Williams

    Portrait:

    Physical Description: Tall, muscular, and possessing an simultaneously imposing and distant air, Defender Captain Sally Williams carries herself head and shoulders above most men. Her facial expressions are almost always that of cold austerity. Her voice carries with it a tone of arctic command, and her eyes are almost always narrowed with a combination of both principled judgment and pragmatic, militaristic calculation. She is never seen out of her Defender uniform. She carries a large sword on her back, and a blade the size of an arm-and-a-half at her hip.

    Public Knowledge: Sally Williams was one of the former Captain Talbot Anderson's lieutenants, alongside Carl Tusker and Jean Taschereau. When Anderson was defeated and slain on grounds of treason, Federic Del'Rosa promoted Sally to Captain by the recommendation of Peltarchian adventurers. During the grand meeting to decide Anderson's fate, Sally was the only voice pleading for mercy and a trial. Peltarch's heroes, encouraged by Guard Captain Oscar Halbrook, instead chose to slay Anderson on sight for his crimes. Being the sole voice to have asked for such mercy has led many to question Sally's loyalty to the Crown, wondering if her true allegiance rested with the traitor and rebel would-be usurper Anderson. These suspicions are only exacerbated by rumors that she confronted the traitor during the raid on Anderson's creche-forge rebel base, and lost, but was nevertheless spared by her former Captain.

    Her compatriots in the Defenders know her as a proficient swords-woman and a capable leader. She is known to cast a variety of combat enhancements using divine magic. Few know who her deity is, for she rarely gives sermons or lectures. Close observers note that the backside of her gauntlets sport the symbol of a staring eye with blue pupil. There is talk that she began her career in the Order of the Divine Shield, and transferred to the ranks of the Defenders a decade or so ago. Some soldiers in her regiment have complained that her protocols are too strict. She is known to disallow with harsh, physical reprimand any forms of post-battle reprisals against foes defeated by her regiment that go beyond the necessities of current objectives. This holds true be the defeated foes bandits, uprising satellite towns, or foreign armies, and holds true even for the typical spoils and pleasures of war such as the property, land, women and wives of the conquered. Some soldiers call her "the stiff Captain," or "the boring one," though never to her face.

    Members of her regiment include Reyhenna Jorino, another who only adds to the rumors that Sally is a sympathizer to traitors and n'er-do-wells. Her regiment also includes Anna Blake, and used to include Mint Ju'lep. A review of the records shows that it was Talbot Anderson who hired Jorino and Ju'lep, not Sally. She is known to have a rivalry with Guard Captain Oscar Halbrook, the two often butting heads in areas of concurrent jurisdiction due to their divergent methods and perspectives.

    Thematic Music:

    Vigilance and ire.


  • Narfell DM

    Guard Captain Oscar Halbrook

    Portrait:

    Physical Description: Oscar Halbrook is a middle-aged man with dark red hair and a groomed moustache that carries himself with collected celerity. His typically unconcerned expression is belied by his sharp eyes, which tend to focus with rapt attention on anything they deem curious at a given moment. His tone is easy and familiar with most matters, though it sports a faint drawl as he is wont to ponder the next word or phrasing to use in a given sentence. Those who know him know he likes to either chew or puff on a large brown smoking pipe. He typically wears the uniform of a Peltarch Guard.

    Public Knowledge: Here is the man that replaced former Guard Captain Lisa Braithewaite as the one in charge of Peltarch's Commerce District guards. Unlike his predecessor, he only very rarely makes public appearances and even then tends to keep his conversations brief. There is talk that he initially began his career in Peltarch's Far Scouts, and was later transferred to the Peltarch Guard to pursue detective work. The guards who have worked most closely with him claim he plays "insufferable games" with his direct subordinates, specifically the ones conducting detective work. Apparently, he often rewards the detectives under his authority "points" based on how well they're doing their jobs in his judgment, and claims that these points will impact their merits and demerits come promotion time. Whether or not this is true is questionable. Guard General Velhar has refused to comment.

    Those very same subordinates will claim, if asked, that his work tends to center around the stranger and difficult to solve crimes. Indeed, some have said he has a morbid fascination with crimes involving special amounts of deviance and violence, especially murder–although he's never committing any himself. His more scathing critics (including the likes of Defender Captain Sally Williams) claim that he does not take certain subject matter seriously and shows a disconcerting lack of empathy for victims and family members during his work, and an irresponsible disdain for ordinary guard work and patrols. Nevertheless, he has a stellar record of solved cases which lead him to secure a position as Peltarch's newest Guard Captain.

    Thematic Music:

    Macabre diversions.


  • Narfell DM

    Marie the Waitress

    Portrait:

    Physical Description: Marie's most distinguishing features are her melancholy, distant eyes and her down-turned expression. She is plain-spoken, and while not shy, she is known to carry a vindictive if not spiteful undertone when speaking. She is often seen in a waitress' garb, the customary uniform of servants who work for the Grapevine Inn in Norwick. She almost always wears her waitress' garb, but when she doesn't, she is rarely but sometimes seen working the fields of certain farms. Marie's hair is often loosely tied in a makeshift ponytail, or simply left as is, and her skin is often stained with dirt or soot. She is also sometimes seen with a young girl in the fields of Norwick. The young girl seems about twelve winters of age, and shares many of her features.

    Public Knowledge: Rumors around Norwick claim Marie and a small girl arrived in town a few weeks ago, accompanied by Z, Roslyn, Isolde, and Shesarai. She is a waitress who works for the Grapevine Inn, recently hired. Most customers who are served by her note that she does not speak very much, but that she does her job well. Some customers have complained that she does not smile enough; this problem was fixed, though, after she was spoken to by the Grapevine's owner on proper waitress etiquette. There have been no complaints since. She is often seen spending time with a young girl, either in the meadows of Norwick or by its farmlands. The young girl often plays with a wooden sword and shield, pretending to be a warrior. While spending time with the young girl, Marie is seen instead reading from one of two large, thick, black grimoires in her lap, or writing in it with a quill. Sometimes, albeit rarely, she is seen murmuring to herself or making small gestures with her fingers.

    Thematic Music:

    Solace in solitude.


  • Narfell DM

    Silvia the Fey

    Portrait:

    Physical Description: Silvia the Fey is a dryad-like creature with leafy skin and flowers for hair. Her skin is mossy and green. She has twigs, branches, and other vegetation that grows on her person naturally and often creeps and slithers outwards unto the ground and walls wherever she walks. So much so that she often blends with the natural growth around her, at times expanding it into an overgrowth and sprawl. Her eyes are austere, intense, and focused.

    Public Knowledge: Silvia the Fey is a powerful naturalist that belongs to neither the seelie nor unseelie courts, and in fact claims leadership over her own: the Deepwood Court. The Deepwood Court includes Aesso 'the Amazing,' Horgrim Blackweave, Daniel Sternecloude, and Alina Sternecloude. Since the unexpected death of Alina Sternecloude (rumor has it by the hands of Aesso 'the Amazing'), the Deepwood Court was once disbanded. Silvia the Fey's whereabouts were unknown for a long time since the disbanding, but has recently made appearances in the Narfell region. She is known to seek retribution for the crimes of Horgrim Blackweave against her home and forest, and against what she calls the very laws of nature. Silvia the Fey has driven Horgrim Blackweave from the Witch and Seer Inn, and more recently from Maria's Tower. She has been seen publicly asking for the whereabouts of Fodel Sedlak, as well as chasing Elvadriel as one of Horgrim's accomplices, negotiating with Leena Lynn Rayfe as a druidess, and bargaining with Roslyn Underhill and Isolde Garibaldi in the name of mutual friends.

    She was at one point rescued from the clutches of Malarite necromancer Korvan "of the Undying," who intended to use her grand tree in Deepwood as a locus to spread his undead blight throughout the lands. Korvan of the Undying was slain by Rasuil Delagim, Reyhenna Jorino, Leena Lynn Rayfe, Aoth Sepret, Isolde Garibaldi, Roslyn Underhill, Shesarai Foutopolis, and Artemis.

    Since then, in a series of events, the Deepwood Court has been re-united. Whatever serious disagreements between the members of the court appear to have been resolved.

    Thematic Music:

    Time's natural toll.
    The Deepwood Court.


  • Narfell DM

    Beeble Ravelzilch

    Current Status: Resurrected. Killed in plot finale: "The Mystery of the Eye." Resurrected in plot-line: "The Sense of Self."

    Portrait:

    Physical Description: Beeble Ravelzilch appears as a floating, singular, lidded eye that glows a strange orange at the iris with a black pupil. His or 'its' eye is emotive, expressive, and attentive, and leers at whatever it watches with great interest. When Beeble speaks, the orange glows slightly brighter. His voice is a gibbering mess of overlapping sounds and noises, each of which contrasting with the other; however, his tone, usually, is infinitely cheerful and optimistic. When angered, however, it grows into a deep, dark boom, and his orange glow tinges red. A certain select few have seen behind Beeble Ravelzilch's appearance as an eye, beneath it a different physical shape. Who they are or what that is remains a mystery for the time being.

    Public Knowledge: Very little is known about Beeble Ravelzilch, other than that he invades people's sleep. Some say he is a mage versed in enchantment and illusion magic; others, still, that he is an entity that lives in the region of dreams. Well-read folks might consult some books that do speak of certain, specific creatures that exist there. Connected, learned, and noble-blooded individuals hear a few rumors too. Apparently, Beeble has been active in Narfell for some time, though people are only now slowly beginning to realize and remember the dreams he has invaded and what has occurred in them. A few of the aristocratic nobles in Peltarch that attended the recent masquerade ball hosted by house Hemway claim to have overheard some of the adventurers speak of him. Apparently, the adventurers rumored to be in the masquerade experienced a shared dream.

    Isolde Garibaldi, Roslyn Underhill, Leena Lynn Rayfe, Artemis, and others have resisted Beeble Ravelzilch and conducted an investigation into what it is, where it came from, and the secretive sect surrounding the creature's creation and continued existence. People utter of the Night Parade sect, and many of this organization's members in Peltarch (including members of minor noble houses, such as House Finhund and House Whitedune) have been caught by the lucid dreamers/investigators and imprisoned by Captain Talbot under charges of conspiracy against House Hemway. The Cerulean Knight, Tristyn, who worked with the lucid dreamers and investigators closely, apparently double-crossed the investigators but was caught; he has also been imprisoned under charges of treason and conspiring with the Night Parade.

    The investigators have also weakened the entity by creating and distributing enchanted dream-catchers, apprehended the members of the sect surrounding the entity, rescued Garric Hemway, and acquired the magical materials they need to enter the dreamscape, brave its dangers, and face Beeble Ravelzilch directly. Horgrim Blackweave assisted with the process, and rumor has it that the investigators succeeded in killing Beeble Ravelzilch. They came back, apparently, with a brown-haired, plain looking halfling girl.

    Thematic Music:

    A lullaby relentless.


  • Narfell DM

    The Hemway Nobility

    Portrait:

    House Sigil:

    Physical Description: The Hemway bloodline is an moderately well known one, with most of its family members presenting themselves as the wealthy members of the Peltarchian upper class that they are. Lord Garric Hemway has hard features, thin but well kept black hair, with a pale and somewhat gaunt complexion. He speaks plainly but with authority, often sporting a shrewd expression. Lady Vanessa Hemway is a beautiful yet haughty woman, and is Garric's wife. She carries herself with an aristocratic demeanor, and speaks with a lilt and drawl of a practiced noblewoman. Jessica Hemway is their daughter. She is very pretty, but has inherited much of her mother's haughtiness when it comes to her demeanor and mannerisms.

    Public Knowledge: House Hemway is a noble Peltarch bloodline of middling influence, with a great deal of wealth to its name but very little in the way of prestige or power when it comes to either Peltarch's aristocracy and monarchy. Garric, the lord of the house, is a banker, and does very well for himself, although rumor has it that he wants greater influence for his house in Peltarch's political scene. He is the current lord of the house, and is the third generation of lords. Vanessa, his wife, is a known socialite, and thrower of various parties, soirees, and dinner dates. She is also known to have a temper and an immense amount of pride in her husband's family name. Their daughter, Jessica, is a bardess that attends Peltarch's bardic college. She is known to be very successful in her courses, although she tends to pick fights with other students. Like her mother, she is known to throw a tantrum or two when things don't go her way. Her father has provided a great deal of patronage and money to the bardic college recently. Beyond the three core members of the family, several other Hemways exist - cousins, uncles, and even, some say, a few bastards.

    House Hemway hosted a recent masquerade. The masqueraders were put to sleep and experienced a strange dream. Many of Peltarch's nobles and elite scoff at the name Hemway, presently. The man presumed to be Garric Hemway was, it is rumored, a fraud, and the real Garric Hemway was missing for some time until he was rescued by Isolde Garibaldi, Nuwairah Zarah'kifa, Belia, Rasuil, Ginger, Roslyn, and others. Apparently, House Hemway was very thankful for the rescue of Garric Hemway. The latter appears to have had a falling out with his rescuers, though. Apparently, House Hemway–especially its Lord--has grown more distant from the group of individuals who rescued him. Apparently, donations to the bardic college have stopped. When pressed on the matter, House Hemway's servants merely claim that the house's affiliates or relationships are not a matter for public discussion.

    Thematic Music:

    A family matter.


  • Narfell DM

    Horgrim Blackweave

    Portrait:

    Physical Description: Horgrim is a lumbering ogre who wears a black cloak, pitch dark hood, and flowing charcoal covered robes. His face would be almost completely obscured by the hood, were it not for his glowing eyes. The eyes glow green, illuminating his visage. He carries a brown staff and a spellbook, and is known to speak clearly and articulately in reverberating, rich, throaty tones.

    Public Knowledge: A member of the organization called "the Deepwood Court," Horgrim Blackweave has made a few appearances in Peltarch, albeit under a guise to conceal his true appearance. He is known to work for the greater stability of things, often speaking about the importance of structure and constraint. Some people have questioned the methods by which he goes about maintaining this "order." He used to stay at the Witch and Seer, talking very little to anyone who approaches, but was recently chased away from that inn by Silvia the Fey, who demanded justice for something he did to her home some time ago. He is known to work with Elvadriel and, more recently, Isolde Garibaldi. He apparently assisted Isolde Garibaldi, Roslyn Underhill, Leena Lynn Rayfe, Artemis, and others conduct some sort of magical experiment in the giantspire foothills. He was recently roaming the Giantspire Mountains, often clashing and conflicting with the local ogre population there. More recently, he resided in Maria's Tower, until he was chased away from there by Silvia the Fey. His current location is unknown.

    Thematic Music:

    The grim reality.


  • Narfell DM

    Aesso "the Amazing"

    Portrait:

    Physical Description: Aesso the Amazing is a cheeky, smiling, bubbly halfling who tends to run around in circles and speak in loud, pleasant tones. Her hair takes on an assortment of colors, often braided or messy or tangled in some way. She tends to wear the clothing that her friends make for her, and has been seen in colors of pink, blue, green, and even black and red depending on what people have made her.

    Public Knowledge: A member of an organization called "the Deepwood Court," Aesso was originally rescued by Anna and Maria from a band of orcs. She made quick friends of both, and then later befriended Isolde and Fodel, and has publicly noted that she is "super happy to have awesome friends like these!" She used to live in the college in room A5, and is seeking to create some sort of "astounding artistic instrument!" that will "make everything AMAZING!" She is known to have some sort of rivalry with Horgrim Blackweave, although some say there is more to this rivalry than meets the eye. After her recent performance, she vanished dramatically in a bright white flash of light, and she hasn't been seen since. Talk of the performance was that Aesso used a dangerous amount of wild magic to "change the world" and "make it AWESOME!" Though the more scholarly and magely types reference pocket planes and planar influences. Some say Fodel still roams the desert looking for her, whilst others speak of dreams and nightmares and other cruel fates.

    She has recently returned from a long absence. She claims she took a "REALLY LONG NAP!" and that despite all of that, "I'm still sleepy. It's so unfair!"

    Thematic Music:

    Hurrah and awe.