Whispers at the Fire
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_Sirion's reaction to the news literally reverberates towards the North.
"Seriously? …Maki, is this a Hin thing? Is it hereditary?
You try to talk them down, I'll look and see if there's actually anything going on with Menhir before the amateurs start rubbing quartz and excrement on it and singing at them.""...It's as though no one taught their children to fear the conduits of raw dimensional energy."
"AND DOES ANYONE HAVE A COPY OF BELMAR'S NOTES?! WHAT?! HE NEVER MADE ANY!?"_
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A band of six adventurers: two red-haired women (a mage and a cleric), two blond teenagers, a lumbering bear-like druid, and a halfling bard were seen entering South Gate late at night from the direction of the ruins. They were in a happy mood and spoke of battling undead in the Norwick crypts. They were then seen dividing spoils and having a jolly time.
The hin began performing on pipes, and blew a loud horn which knocked several people over. The red-haired mage yelled "Chaos Rules!". Shortly afterward, a large red Slaad appeared among them dancing merrily to the pipe music.
The Slaad called the hin his master, and said that he brought a message of warning. He said the firmament was weakening and creatures like him found it much easier to slide into the earthly plane. He called upon his master to repair the firmament. He said that chaos shards were needed. His master and friends must find them, and use them to repair the Menhirs. One shard would be needed for each standing stone, and one each for those performing the ritual.
Login: AubreyMaturin
Characters: Romulus Grey, Bard the bowman
Trotter, Spooky halfling ranger
Shesarai, Red-haired cleric of Mystra
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A fairly healthy group of young proud adventurers stopped by the hills towards Norwick town center, to let the guards know that numerous factions of globlins were attacking… waiting in ambush.. casters, tossers, elites and what have you amongst them .. as that wasnt enough a group of the blueish small creatures seen in a cave in Jiyyd and in the Giantspire were among them too. Let travellers know to be cautious they said and headed to the Inn for a well deserved rest.
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Four adventurers return triumphant from the direction of the Misty Pond - a lumbering bear-like man, a reedy young woman in a dark cloak and two pretty red-heads, one in leathers and one in a striking purple outfit. They chatter excitedly, laying out an assortment of goodies to divide by the gate and revelling in their victory over vicious orcs and curious colourful spirits of dooOOoom!
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A tall and skinny young woman in a rusty chain limps past the guards from the south, then pauses, swivelling around to comment:
"They kicked me in the SHIN, ok? Some of them even bit me! There was a whole gaggle of them, just a stone's throw from the gates, so you guys might want to, I don't know, ask for extra shin-guards or something, from your boss."
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The Guards of Norwick warn the citizens and passing adventures not to go near the bear cave in the Goblin areas. According to the rumour the new bear living in the cave has proved out to be quite terratorial, and is guarding the cave's entrance.
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*Outside the Crafters Union, a sturdy wagon is loaded with lumber and large rocks.
Once it's fully loaded, the crafter known simply as "Z" climbs aboard and heads north.*
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Pushing a barrel filled with earth, sod, and a shovel, Albry makes her way to the fairgrounds…
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As of late, there seems to be more commotion and noise coming from the Norwick Crafting Hall.
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Coming across said holes during her morning jog, Albry ambles to the Grapevine and inquires of the patrons if they know who or what dug the holes, and why.
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The Norwick fairgrounds are full of holes - one or two appearing dug by shovel, but most looking like the result of some mad burrowing beast…
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Legion Captian Romulus was seen entering the Grapevine in the company of a red-haired woman dressed in Romani garb. He was overheard by one of the stewards renting a room for her, and telling her not to try hunting alone as it was too dangerous.
"Is that his wife?" someone asked. "No. His sister!" came the answer.
Login: AubreyMaturin
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Beourn Battlemail, accompanied by several of his kin, make their way from the Hold to the Union hall. Two of the dwarves carry a wooden chest between them. Beourn punches the key into the Union hall lock and turns it. He pushes the doors open, waits for his kin to enter, then follows and shuts the doors behind him.
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_Sirion spins a tale of loss.
"It's a specter of person who died under a terrible strain. It happened during one of the wars. They feel betrayed by Norwick…whether or not Norwick actually did anything to deserve such treatment cannot be said. Spirits tied by strong emotion ignore anything that might disrupt their narrative, because to them that is the only thing that allows them to be."
"However, I am absolutely certain whoever they are they lost their family. War, murder, betrayal...father, daughter, wife...one can never be certain of everything. But I know loss when I see it."_
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A large group of adventurers was seen clustering near the South Gate during a recent night. The moaning ghost or spirit that first was heard a few days earlier returned vowing revenge on all Norwickians. The powerful clerics Raryldor, Theaon Thorn, and Talindra; and the elf mage Sirion attempted to deal with it. None, apparently were successful. The spirit seemed imune to most types of weapons or magic, and could only be hurt by powerful divine magic. It also cast mind-affecting spells and its cursed song assailed the ears of all listeners. It killed a Norwick Militia Guard. When it disappeared, it vowed to return and exact its revenge on each person individually.
Login: AubreyMaturin
Characters; Romulus Grey: Bard, the bowman.
Trotter: Spooky halfling ranger.
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Gralin can be found at the South gate fire, telling anyone who will listen his story
So lads, I was warmin' me hands by the fire when I heard the worst kind of moan.. nae like anything I heard afore. shivers
I poked me head out the gates to take a look and found meself face to face with..some kind of spirit. It nae answered me calls, but didn' attack either. It just..floated there. It howled a right awful sound and the strength of me arms fled, but didn' attack. frowns, and strokes his beard
I started thinkin' with me axe an' took a swing at it, didn' know what else te do! But it just gave another howl and fled south, into the Rawlins. I heard goblin screams, but didn' see a sign of it after.
I don' care if ye believe me, but be careful out there aye? There is more'n goblins in these woods.
he nods at that and stokes the fire with a frown
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The goblin numbers seem to be decreasing around the lake, many of the bodies found are riddled with arrows.
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During his varied trips through the town, Rasuil can be heard warning guard and traveler alike of small groups of blistered goblins encountered south east within the Rawlins. He advises any who encounter such a goblin to take extreme caution, noting their tenacity and skill in combat despite their size.
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A black panther has occasionally sat outside the south gate of Norwick. It hasn't approached anybody nor has it allowed itself to be approached, however it probably looks familiar to veteran adventurers.
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A dwarf is seen in the Crafting Hall, speaking to the Leather-master about an order for a new Black leather jacket with a "Dreaded Overlord" patch on the back.