Kudos


  • Legion

    Kudos to Void and all the players who braved Mint's demon fortress to finally put an end to her villainy!

    You're great~!



  • Belated kudos to DM CHEEZ-ITS (Void xD) and everyone who showed up to go elemental plane hopping. It was seriously a blast.



  • Kudos to KingCreeper for last night's fly-by DM encounter: ORCS - now with wings! (clean-up kit sold separately)



  • Echoing the kudos. Had a blast last night. Been a while since I've been in the thick of things. Good to see the rust is not that big an issue as I thought.



  • Kudos to everyone there was a total blast



  • big Kudos to Void, I really loved the event πŸ˜ƒ

    Peronal kudos to MCPlay and Ginger for joining, it had been a long time since i had the chance to see them around, and that made me smile πŸ˜ƒ


  • The Halfling Defence League

    Agreed, major kudos to Void for last night's stuff!



  • Kudos to DM Void,

    … for ogre-whacking, elemental-smashing, evil-mage-killing & plane-hopping adventure.

    πŸ™‚



  • And again for Sunday, packed full of plot and adventure! I love the "Lost" concept, but particularily the enchanted desert itself, oh so full of sandy, bruisy trauma. I can't believe we all made it out alive, good job team smoke sapphires! πŸ˜„



  • Seconded! I knew a trip to Brightwater wouldn't be all fun and games for Rey, but I didn't imagine it would end up the way it did, huge kudos for opening a new chapter! Also the beach, hooray for no will saves πŸ˜„



  • Kudos to Flom for the Fountain of Youth! It's wonderful to get to go somewhere out of the beaten path, beautiful and meaningful to one's character - Brightwater, the Sunite's dream destination! Reyhenna and the deva is the moment that'll most stick in my mind though, very moving. πŸ™‚



  • Kudos to Void for a hectic and thrilling trek into the darkest parts of the Rawlins!!



  • Huge kudos for all the DM activity over the past couple of weekends!

    DM Underhill, DM Void, DM Xanatos Gambit, and DM Lazarus (There may have been others).

    Also, major kudos to Dorakhan for keeping the server up and running!

    Thank you all for MANY hours of fun and adventure! πŸ˜„

    Z



  • Kudos to Flom and Caoimh respectively for filling my Narfell weekend to the brim with plot and intrigue! And to all the great PCs who dug into it alongside mine. πŸ™‚



  • Indeed! Kudos to Void for a fun quick quest tonight that had us running for our lives. πŸ˜„



  • Yes to all of the above… Flom always weaves a awesome story as does Void.... and a thanks to all as well... takes players to make it fun as well



  • To me, Narfell at its best is a fantastic and immersive work of fiction, one which we players both get to live in and help write. Kudos to Flom for not just painting vivid imagery and weaving great plots, but for always allowing PC choices and initiatives to have a real impact on the direction and outcome of events.

    Tossing out a kudos to the Bastage too, for whipping up an exciting event on Saturday! I was all set to start chanting "Tyzanaxis" again… >.>



  • @d85ee351d6=AubreyMaturin:

    I've said it before, but I echo it here again: your DMing is like living inside a novel.

    For real though! So many unique NPCs, so many tones and varied challenges.



  • @f6a622f79d=AubreyMaturin:

    Just Wow! Great kudos to Flom for the fantastic visions created in Shesarai's Legend Lore spell. Usually, such spells are handled by the DM in a lengthy tell or two consisting of mere words. In Flom's world, after lights and other atmospherics, eight of us were ported to multiple scenes and got to watch it play out in living color. I've said it before, but I echo it here again: your DMing is like living inside a novel.


    AubreyMaturin

    Maybe we're all characters IN Flom's novel….

    DUN DUN DUUUUUUUUUUUUUUN

    Seriously kudos though, sorry I couldn't stay the whole time. Failed a fortitude check in real life.



  • Just Wow! Great kudos to Flom for the fantastic visions created in Shesarai's Legend Lore spell. Usually, such spells are handled by the DM in a lengthy tell or two consisting of mere words. In Flom's world, after lights and other atmospherics, eight of us were ported to multiple scenes and got to watch it play out in living color. I've said it before, but I echo it here again: your DMing is like living inside a novel.


    AubreyMaturin