[18:41] <kerby>3,8Area Changes
[18:42] <kerby>8,3As SDM of the GC, I am responsible for the Gypsy Pass, the Gypsy Camp, the Hidden Pass, the Hidden Cove, the entire Cold Cave area, the Gnoll Ruins, and partially for the Alliance in screen.
[18:42] <kerby>8,3First priority is the camp itself. I will be changing the feel of the camp. No more shacks. The exception may be a lodge where gaji can stay in the Gypsy Pass, but I still haven’t decided on that yet. Otherwise it will be tents, ruins and small caves around the base of the cliffs in the Gypsy Pass and the Gypsy Camp. The crafter’s stations will be reworked to get rid of those bell tower meeting places.
[18:42] <kerby>8,3There will be a central fire in the Gypsy Camp as well as the Gypsy Pass. If I could bring the wagons into the forest tileset, I would. But I can’t, so I am holding off on that idea.
[18:42] <kerby>8,3I will be working hard to get anyone that requested housing into tents or caves. There may be some shared tents though… so if you have some IC camp buddies… start forming groups (basically there is not enough room in camp for you to each have your own large round tent.
[18:42] <kerby>8,3The caves may alleviate some of this, but the communal feel of the camp means that anyone who is single (i.e. not married) is expected to share quarters. Generally those quarters are uni-sex for Rom, although gali will be given leniency for both-sex shared quarters.
[18:42] <kerby>8,3After that I am working on a few things. Two MAIN ideas for expansion in the area will be chasms and clifftops added to the Hidden Pass. The second is gully canyons that will head west off of the Hidden Pass screens.
[18:42] <kerby>8,3I won’t give out details of what I have planned beyond that, but I want to let you all know that I will not be undertaking any HUGE projects that will take months to complete. I am looking to do the expansions in bite size portions so that we can keep things moving.
[18:43] <vilehelm>brilliant.
[18:43] <vilehelm>Kerby .. I'll need to ask you some stuff afterwards.
[18:43] <kerby>this is the one that should add a LOT of flavor to the camp
[18:44] <flom-boyant>Can a group of PCs pitch in for there own little tent/communal shack?
[18:44] <kerby>and this is the one I was most nervous about sharing with you all
[18:44] <stoned_apple>so basicly just tents?
[18:44] <kerby>Flom.. that is the idea
[18:44] <kerby>Tents and caves
[18:44] <kaona>I love it, Kerbs!!
[18:44] <flom-boyant>just clearing things up
[18:44] <vilehelm>I love the idea.
[18:44] <flom-boyant>aye love it
[18:44] <stoned_apple>so there been there for how many years and still only tents
[18:44] <katebush>yes
[18:44] <stoned_apple>O.o
[18:44] <vilehelm>it's gypsies
[18:44] <vilehelm>the "fixed" places are those taken by the King and katya
[18:45] <kerby>well maybe it fits in with the idea of this being a holy place to the Rom
[18:45] <vilehelm>the tree, etc.
[18:45] <katebush>it would be sacriligeous to build permanent dwellings on their holy site
[18:45] <vilehelm>yep
[18:45] <stoned_apple>yes but if there been there that many years would think bit better then tents
[18:45] <kerby>So no permanent structures
[18:45] <vilehelm>katya's tree is permanent
[18:45] <bri_toolset>It is also natural
[18:45] <vilehelm>yep
[18:45] <kerby>man made permanent structures
[18:45] <vilehelm>:-)
[18:45] <vilehelm>I think it adds tot he flavor
[18:45] <stoned_apple>ok seems abit odd to me shrugs
[18:45] * Katebush approves wholeheartedly
[18:45] <pris|1357><bri_toolset>It is also natural <– carved out , no different in a sense to wood carved into a house
[18:46] <bri_toolset>Debatable
[18:46] <vilehelm>still, pris
[18:46] <vilehelm>it's not a "house"
[18:46] <vilehelm>the tree sitll lilves
[18:46] <kerby>the only quirk would be caves
[18:46] <vilehelm>"somehow"
[18:46] <katebush>it's still growing ffs
[18:46] <vilehelm>:D
[18:46] <pris|1357>I doubt it
[18:46] <vilehelm>magic, prisoner
[18:46] <vilehelm>:)
[18:46] <circi>How much is a tent?
[18:46] <kerby>I am thinking that caves wil be discovered in the cliffs that were alredy there
[18:46] <vilehelm>5k by the last count
[18:46] <kerby>and the rom will move into them
[18:46] <stoned_apple>O.o
[18:46] <flom-boyant>Will PCs spawn at there tent?
[18:46] <pris|1357>magic? you mean excuse? yeah I guess , couldnt the same magic make carved up planks still live then?
[18:46] <kerby>as opposed to them actually digging the caves out
[18:46] <circi>If I can sell my masterwork cherry bow I can split one with someone. Anyone wanna room with Azura?
[18:46] <kerby>PCs will spawn in their tents
[18:47] * Flom-Boyant raises hand to room with azura >>
[18:47] <vilehelm>Katya's cave could be a natural cave under the tree, tc.
[18:47] <kerby>yepper
[18:47] <stoned_apple>i got no problem with it being just tents just seems odd
[18:47] <vilehelm>with minor adaptations for the door
[18:47] <pris|1357>But as I'm opposing a decision I guess I will stop now before I am banned heh heh
[18:47] <circi>Tents n' tunnels
[18:47] * Pris|1357 goes back ingame
[18:47] <katebush>it's not odd, it's cultural
[18:47] <katebush>:)
[18:47] <stoned_apple>bah
[18:48] <kerby>One of thier primary gods is Shaundakul
[18:48] <vilehelm>Pris|1357: stop worrying about being banned. You're being constructive with your arguments
[18:48] <circi>I wanna build a castle right in the middle of the romni camp.
[18:48] <kallethen_busy>Gypsies would want tents in case they have to pack up and leave. Remember, they are nomadic in nature.
[18:48] <circi>Azura's CASTLE HAPPINESS~!
[18:48] * Katebush wnats to bury Circi in the foundations
[18:48] <vilehelm>most of them -will- pack up and leave
[18:48] <kerby>and although they have not moved in 30 years… they still pride themselves on the ABILITY to move if they need to
[18:48] <circi>Muahahaha
[18:48] <stoned_apple>well there been there for that long i think they really have kind of lost that
[18:48] <flom-boyant>Oooooh, tunnels! Can we have a secret underground travel system open only to gali and rom??
[18:48] <vilehelm>kerby: might be best to give most of teh gypsy npcs generic names
[18:48] <vilehelm>with only a few of them fixed names
[18:49] <vilehelm>Graadvul, katya, the king
[18:49] <circi>All donations to castle hapiness shall be taken now. Please, minimum donations of 1000 gold
[18:49] <kerby>I will be adding more generic Rom and Gail NPCs
[18:49] <kerby>to make it seem a larger community
[18:49] <vilehelm>brilliant
[18:49] * Stoned_Apple nods
[18:49] <circi>I got a question. How do romni in general feel about druids?
[18:49] <kerby>the Camp should be thought of as about 400 people
[18:49] <vilehelm>one question though
[18:49] <vilehelm>where do they come from?
[18:49] <vilehelm>I mean .. what roads do they take?
[18:49] <vilehelm>through the giantspire?
[18:49] <kerby>ah… coming up
[18:50] <circi>They should update the signs in norwick and jiyyd, i think they're both like population 76 and 52
[18:50] <stoned_apple>hehehe
[18:50] <flom-boyant>lol
[18:50] <kerby>not my problem Circo
[18:50] <vilehelm>narfell access is either via the sea (past the rawlinswood) or via the giantspire (from Damara)
[18:50] <kerby>suggest it with those SDMs
[18:50] <circi>oki
[18:50] <kerby>will cover that Vile
[18:50] * Vilehelm nods
[18:50] <vilehelm>sorry
[18:51] <kerby>okay… the plan for small changes and few if any BIG plots okay with you guys?
[18:51] * Katebush nods
[18:51] <kaona>Yeppers!
[18:51] <stoned_apple>yup
[18:51] <vilehelm>I prefer small over big
[18:51] <vilehelm>(on plots that is)
[18:51] <kerby>I think it will changes smaller but more frequent
[18:51] <vilehelm>:-)
[18:51] * Katebush comforts Vile and says it's not the size that counts
[18:51] <kerby>okay… moving on
[18:51] * Vilehelm grins at kate
[18:51] <kerby>3,8Rom Items
[18:51] <vilehelm>flavor, I hop
[18:51] <kerby>8,3I need you all to come up with ideas for Rom items. Things that would be appropriate for them. Various wines, silk clothing, musical instruments, tarot cards… I have been scouring the internet for translations between English and Romani. That should give you all ideas for some of the items that they would have… and even good names for them!
[18:51] <klaz>It will be good to see slight alterations/changes
[18:51] <vilehelm>e
[18:52] <kerby>I will post the Rom dictionary I found in the forums
[18:52] <vilehelm>I LOVE the gypsy items for now . I wish they had minor magical effects
[18:52] <katebush>tarot cards would be good
[18:52] <vilehelm>the +2 cloak and boots, for example
[18:52] <vilehelm>they are rom-exclusive .; which I like
[18:52] <kerby>one of my ideas for an NPC would tie in with Tarot cards… let me find my notes on her.
[18:52] <vilehelm>skill bonuses is brilliant for minor items
[18:53] <katebush>also, rom are insanely superstitious, so lucky rabbits feet, four leaf clovers and the like would be good. Lucky charms (and no not the cereal)
[18:53] <teah>some spicey food!
[18:53] <kerby>here…
[18:53] <kerby>• Fortune teller. A randomly generated minor enhancement or detriment. Like +1 or -1 to individual saves? Or +1 or -1 to an attribute? An XP modifier? +1 or -1 to hit? Basically, the Rom should be a lot more superstitious. Checking in with the fortune teller for thier daily "horoscope" should be a part of their culture. Katya says, "OooOOOOO… no no... is no good to go out of camp today! Bad mojo!!" ((-1 DEX)). Have it cost very little (5gp) for camp members and pretty expensive (50gp) for outsiders.
[18:53] * Gobbletom has joined #narfell_gc
[18:53] * Vilehelm sets mode: +v Gobbletom
[18:53] <flom-boyant>I like!
[18:53] <flom-boyant>:)
[18:53] <vilehelm>cut off after "Have it cost"
[18:53] <kerby>email me your item ideas.
[18:53] <circi>ooo
[18:53] <stoned_apple>hmmmm
[18:53] <kerby>think minor, and flavor
[18:54] <kerby>okay?
[18:54] <flom-boyant>-1 concentration kind of?
[18:54] <vilehelm>I would prefer skill bonuses over 1/Day or charged effects.
[18:54] <kallethen_busy>Cut off, kerby. "Have it cost"
[18:54] <kerby>Have it cost very little (5gp) for camp members and pretty expensive (50gp) for outsiders.
[18:54] <vilehelm>skill bonuses have less superstition attached to it than obvious magical effects
[18:54] <vilehelm>(to my mind)
[18:54] <kerby>as far as items… I want more with NO magical properties than ones that have them
[18:55] <vilehelm>clothes clothes CLOTHES!
[18:55] <kerby>yes
[18:55] <stoned_apple>O.o
[18:55] <kaona>Yeah….more clothes!!!
[18:55] <vilehelm>exotic weaponry
[18:55] <katebush>head-scarves!
[18:55] <flom-boyant>Clothes..!
[18:55] <flom-boyant>:)
[18:55] <vilehelm>exotic stuff …
[18:55] <vilehelm>that should be it
[18:55] <stoned_apple>yeah
[18:55] <kerby>okay… now that you all are in a frenzy over that... I'll let you percolate.
[18:55] <vilehelm>and replace teh ugly default katana
[18:55] <kerby>let's move on
[18:55] <vilehelm>sure.
[18:55] <circi>Azura wants to make a small shrine of Deep Sashelas, even though she's the only one who worships her ><
[18:55] <flom-boyant>righto
[18:55] <kerby>final topic
[18:56] <circi>maybe in her tent blah
[18:56] <stoned_apple>no Circi
[18:56] <kerby>3,8Rom Enemies
[18:56] <stoned_apple>Uchi does
[18:56] * Circi points at the legion.
[18:56] <kerby>8,3Still working with the gnolls and spiders as the primaries. But we’ll slowly introduce additional opponents as the side gullies, chasms, and clifftops get filled in. Hills forests and mountains. So creatures that would reside in those terrains could be expected.
[18:56] <kerby>8,3To give you all a little geopgrapy lesson about the area’s that are off the current screen… the Gypsy Camp and the Hidden Pass has the Giantspire Mountains to the west and the Rawlinswood to it’s south. To the north is the Alliance Inn, Western Foothills and more of the Giantspire. If the Rom were to travel to this area they may have come here THROUGH those mountains.
[18:56] <kerby>8,3The alternative is the Forest Blood River that has it’s source to the south and west of the Camp. That river leads all the way through the Rawlinswood and to the northern head of the Easting Reach, which is a branch of the Sea of Fallen Stars. This River is almost considered a border between the Great Dale to the south and Impiltur to the west. So that is the terrain I will be working with.
[18:56] <kerby>8,3I hope that preview gets you all as excited as I am about the future of the Gypsy Camp area. I want you all to have fun and will be listening carefully to requests that you make and the feedback you give me as things progress.
[18:56] <vilehelm>oooo
[18:57] <kerby>okay… that opens it up to all comments and discussion
[18:57] <flom-boyant>Do we have a post about the rom's enemies in the forums?
[18:57] <katebush>yeah, we need to add Nate to the list
[18:57] <flom-boyant>(PCs)
[18:57] <kerby>this will all be posted in the gypsy camp forums
[18:58] * Flom-Boyant sticks tongue out to kate ..
[18:58] <kerby>Nate is less an enemy as he is a force of nature
[18:58] <kaona>Too true, Kerbs…:D
[18:58] * Genetic has quit IRC (Connection reset by peer)
[18:58] <kerby>And PC enemies of the Camp? I hadn't thought of that
[18:58] <flom-boyant>Force of Nature..? o.O
[18:58] <kerby>So far as I know… Cyrists and Deason Sterr thus far
[18:58] <vilehelm>there are few
[18:58] <vilehelm>the old banites maybe
[18:58] <katebush>well we need a list of those the King decrees enemies
[18:58] <vilehelm>but they are gone
[18:59] <vilehelm>the Spider elf is gone
[18:59] <kerby>I will need help from you all with that
[18:59] * Stoned_Apple nods
[18:59] <kerby>you will know the past enemies of the camp better than I
[18:59] <vilehelm>the camp as a "place of evil" changed a lot since Arnath got in
[18:59] <kaona>:)
[18:59] <stoned_apple>Arnath is basicly dead
[18:59] <klaz>We had a thread orignally with those banished from camp
[19:00] <katebush>only because no-one knows where it is!
[19:00] <circi>I remember back in the day when a flood of wannabe crafters took the oath just to use the crafting hall since it was closer
[19:00] * Katebush sulks
[19:00] <flom-boyant>kate
[19:00] <flom-boyant>it's better that way
[19:00] <stoned_apple>no lots know were it is its just so boring no one goes there
[19:00] * Flom-Boyant hushes and hides from the paladins
[19:00] * Circi detects evil
[19:00] * Circi deems you all guilty
[19:00] <vilehelm>stoned: I think the arnath DM is well at work on that .. let's go on about GC
[19:00] <stoned_apple>kk
[19:01] <vilehelm>kerby ..
[19:01] <vilehelm>remember kute's old rule?
[19:01] <kerby>yep stoned.. Pink and Soul are hard at work on a new Arnath
[19:01] <vilehelm>(I didn't agree with it, but stil)
[19:01] <vilehelm>KUte's rule was nO lawful in the camp.
[19:01] <kerby>kill them all and let god sort it out?
[19:01] <kerby>ah… that one
[19:01] <stoned_apple>lol
[19:01] <vilehelm>(/me kicks his caps key)
[19:02] <kerby>if LAW started to try and move in… Rom would see that as a threat to their way of life and traditions
[19:02] <vilehelm>what's your stance on alignments?
[19:02] <klaz>Kerby, I quite liked the idea previously with Tara being in the inner camp, with all the traditions with letting gaje in would it be appropriate to put her back in there?
[19:02] <kerby>although individuals could still be lawful
[19:02] * Vilehelm nods
[19:02] <kerby>Klaz… yes.
[19:02] <circi>she was in the inner camp before
[19:03] <vilehelm>"lawful" can be interpreted, after all.
[19:03] <circi>someone moved her out
[19:03] <kaona>I agree with that one
[19:03] <vilehelm>yeah, tara in the camp.
[19:03] <kerby>I am thinking of asking the devs to take out the GC as a starting place and moving Tara back…
[19:03] <kerby>But I am wary of that
[19:03] <vilehelm>oh
[19:03] <klaz>Okay.
[19:03] <kerby>the camp DOES need new players
[19:03] <stoned_apple>well Yuna has to be lawful i mean she is a monk
[19:03] <vilehelm>I would lke tara inside, and the place available as a starting location
[19:03] <kaona>I think that Tara should be in the inner camp and leave the GC as a starting place
[19:03] <katebush>makes more sense to me
[19:03] <vilehelm>new PCs have added a LOT of flavor tot he camp in teh past
[19:03] <zeanana>GC has been back allowed as a Starting Place?
[19:04] <cotton>Yup
[19:04] <katebush>as long as those starting with GC as their home do so for good Rp and IC reasons
[19:04] <vilehelm>I have had hours of fun just interacting with PCs .. Not many choose the GC
[19:04] <vilehelm>those who do usually have a reason.
[19:04] <kerby>as long as Lawful characters did not try to force thier ideals onto others in the camp Vile… they could be allowed in as Gali... so long as they were useful to the community
[19:04] <circi>yea
[19:04] * Vilehelm nods at kerbs.
[19:04] <circi>Kinda sucks taht a low level gotta save up 200, and that can be hard
[19:04] <kallethen_busy>Yeah, with Tara in the camp we won't get just any ol' character joining just for the goods, and with GC as a starting town we can still get new blood relatively easy.
[19:04] <stoned_apple>lol YUna forcing ideas has to come up with some first
[19:05] <circi>i say lower or make entrance to camp free, but it has to be approved with other camp members
[19:05] <katebush>yuna is the most chaotic lawful person I've ever seen
[19:05] <stoned_apple>:P
[19:05] <kerby>7I am willing to keep the camp as it sits… but that DOES put responsibility on you all as players to teach the new players the ways of the Rom!
[19:05] <circi>I thought Circi was
[19:05] <circi>She's 75 lawful.. thats kinda bad for a paladin
[19:05] <circi>blah
[19:05] <pris|1357>yay 4 Teh colour change
[19:05] <circi>NO CHANGE THINGS KERBS! Change is good!
[19:05] <vilehelm>kerbs .. might be good to review the GC introductory text too
[19:05] <katebush>Kerbs, I think several of us want Tara inside, but still allow GC as a starting point
[19:06] <vilehelm>Crucible's text might be too limited
[19:06] <vilehelm>" a band of miscreants and … etc."
[19:06] <kerby>I'll think over moving Tara in side
[19:06] <circi>then again, DM can always give money to start in the camp if you give a good story
[19:06] * Kaona nods
[19:06] <kerby>one note…
[19:07] <circi>letting anyone start in camp = possible trouble
[19:07] <stoned_apple>true
[19:07] <pris|1357>Tara is best inside, you wouldnt get residence without going through a lower rom first, going straight to an elder? pff, and having to interact is best, why rp otherwise
[19:07] <kerby>7The Rom consider the Hidden Pass, Hidden Cove, Gypsy Pass, Gypsy Camp and the Gnoll Map to be thier lands
[19:07] * Katebush nods
[19:07] * Flom-Boyant nods
[19:07] <zeanana>true, but possible trouble = challenge = pepper …
[19:07] * Circi runs slow motion to Yanni's "Chariots of Fire"
[19:07] <kaona>Yep
[19:07] <kerby>7I as an SDM am responsible for those areas and the Cold Cave complex… as well as partially the Alliance in screen
[19:08] <vilehelm>the spiders are very tempting for low level xp
[19:08] * Teah has quit IRC (Ping Timeout)
[19:08] <vilehelm>which is both good and bar
[19:08] <vilehelm>d
[19:08] <vilehelm>*bad
[19:08] <kerby>yepper… and gaji farming them should not be helped and looked upon as people taking from the Rom
[19:08] <vilehelm>(bard .. sighs .. Lapsus)
[19:09] <kerby>at least taking from thier livelyhood
[19:09] <gobbletom>Speaking of the critters and I may have missed this since I couldn't make it till late, but is the gremlin cave getting changed?
[19:09] <kerby>although they are not expected to give gifts for hunting there…
[19:09] <katebush>The hidden pass has two entrances and is in two halves that are inaccessible to each other, one accessible from the camp the other not. Is the whole thing considered Rom land?
[19:09] <circi>Are there certain classes that ROM would never take?
[19:09] <circi>Like Paladin or Druid for example
[19:10] <stoned_apple>er
[19:10] <vilehelm>there are rom druids
[19:10] <vilehelm>err
[19:10] <vilehelm>gali druids
[19:10] <kerby>they are accesable to each other KateBush
[19:10] <circi>i mean Rom rom
[19:10] <circi>not Gali
[19:10] * Katebush never managed it
[19:10] <kallethen_busy>I doubt Rom would be paladin for the most part.
[19:10] <pris|1357><kerby>yepper… and gaji farming them should not be helped and looked upon as people taking from the Rom <-- not just stealing, there are repercussions for upsetting the spideys that directly affect rom
[19:10] <katebush>but then I only hunted the first section, not further south
[19:10] <zeanana>There IS a Paladin living in the Camp …
[19:10] <zeanana>so Paladins ARE taken…
[19:11] <kallethen_busy>I am meaning Rom Rom.
[19:11] <pris|1357>beats a LE banite living there, Zea
[19:11] <vilehelm>katebush: the two parts are connected by the hiden cove tot he south
[19:11] <zeanana>:P
[19:11] <vilehelm>but it's dangerous
[19:11] <stoned_apple>i been there few times
[19:11] <kerby>8,3okay… I am off for a while... thanks for attending
[19:11] <circi>Then again Rom druid would be kinda like the brooding gothic member of the typical family thats accepted as family and not liked perhaps
[19:11] <circi>Oki
[19:11] <vilehelm>thanks kerbs :=)
[19:11] <flom-boyant>see ya kerbs
[19:11] <flom-boyant>=D
[19:11] * Kerby is now known as Kerby_AFK</flom-boyant></flom-boyant></vilehelm></circi></circi></kerby></stoned_apple></vilehelm></zeanana></vilehelm></pris|1357></kallethen_busy></zeanana></zeanana></katebush></kerby></pris|1357></kallethen_busy></circi></circi></kerby></vilehelm></vilehelm></vilehelm></stoned_apple></circi></circi></katebush></kerby></gobbletom></kerby></vilehelm></kerby></vilehelm></vilehelm></vilehelm></vilehelm></kerby></kaona></zeanana></kerby></pris|1357></stoned_apple></circi></kerby></circi></kerby></vilehelm></vilehelm></katebush></vilehelm></circi></pris|1357></circi></circi></circi></kerby></stoned_apple></katebush></circi></stoned_apple></kallethen_busy></circi></circi></kerby></vilehelm></vilehelm></katebush></cotton></zeanana></vilehelm></katebush></kaona></vilehelm></stoned_apple></kerby></klaz></vilehelm></kerby></kerby></vilehelm></kaona></circi></vilehelm></circi></kerby></kerby></klaz></vilehelm></kerby></vilehelm></stoned_apple></kerby></kerby></vilehelm></vilehelm></kerby></vilehelm></vilehelm></stoned_apple></vilehelm></stoned_apple></flom-boyant></flom-boyant></circi></katebush></klaz></stoned_apple></kaona></vilehelm></kerby></kerby></vilehelm></vilehelm></katebush></vilehelm></vilehelm></kerby></flom-boyant></kerby></kaona></kerby></kerby></flom-boyant></katebush></flom-boyant></kerby></vilehelm></kerby></kerby></kerby></kerby></stoned_apple></kerby></stoned_apple></circi></kerby></flom-boyant></circi></vilehelm></kerby></vilehelm></kerby></stoned_apple></vilehelm></vilehelm></flom-boyant></flom-boyant></katebush></vilehelm></kaona></stoned_apple></kerby></vilehelm></kerby></vilehelm></vilehelm></kerby></kallethen_busy></vilehelm></flom-boyant></kerby></kerby></stoned_apple></circi></kerby></vilehelm></flom-boyant></flom-boyant></kerby></kerby></teah></katebush></vilehelm></kerby></vilehelm></vilehelm></katebush></vilehelm></kerby></vilehelm></klaz></kerby></vilehelm></kerby></kerby></vilehelm></kerby></vilehelm></vilehelm></stoned_apple></kaona></kerby></vilehelm></kerby></circi></kerby></vilehelm></kerby></flom-boyant></stoned_apple></circi></kerby></vilehelm></vilehelm></vilehelm></vilehelm></kerby></circi></vilehelm></kerby></kerby></circi></vilehelm></vilehelm></vilehelm></flom-boyant></stoned_apple></circi></kerby></vilehelm></circi></kallethen_busy></circi></vilehelm></kerby></stoned_apple></katebush></katebush></circi></pris|1357></vilehelm></stoned_apple></kerby></vilehelm></kerby></circi></kerby></pris|1357></flom-boyant></stoned_apple></kerby></vilehelm></kerby></circi></vilehelm></vilehelm></pris|1357></vilehelm></katebush></vilehelm></kerby></vilehelm></vilehelm></vilehelm></bri_toolset></bri_toolset></pris|1357></stoned_apple></vilehelm></vilehelm></kerby></vilehelm></bri_toolset></vilehelm></kerby></stoned_apple></vilehelm></katebush></vilehelm></kerby></vilehelm></vilehelm></stoned_apple></katebush></stoned_apple></flom-boyant></vilehelm></flom-boyant></kaona></kerby></kerby></stoned_apple></kerby></flom-boyant></kerby></vilehelm></vilehelm></kerby></kerby></kerby></kerby></kerby></kerby></kerby></kerby>