- Added door_locksync
- Only attached to one door so far, the Spellweaver Main Gate, as a test case.
- Narfell North Gate and Spellweaver Courtyard maps.
- !hood command (inc-hoodswap.nss)
- !d2 command
- /l common
- !speak + /l language double-send bug fix
- Peltarch intro quests added. Start location moved to Docks for new PCs.
- Using poison on weapons will poison the user on a failed Dexterity check.
- Revised Peltarch Lighthouse interior imported.
- NPCs for DrDreadlock
- Spawners use a queue instead of DelayCommand(), with smarter checks at time of spawning, in the hopes that will stop spawn doubling.
- Noticeboard: fixed post removal bug, changed the Peltarch Scribe's voice.
- NPC remains will not self-destruct on open when empty.
- Minor improvements to some DM menus.
- Adjustments to some random encounters.
- Added stealth status on examine.
- Player guide help requests will now announce through a bot in PG Discord channel as well as in-game.