Feedback on the changes to gnolls and spiders



  • I'm a lvl 8 ranger/lvl 1 fighter… with another lvl 9 ranger, a lvl 10 mage, and a lvl 11 ranger in our party. The deep spiders were still giving us a decent run for our money, but nothing we couldn't handle.

    The paralysis is scary, but makes sense as far as poisonous spiders go. A wonder they hadn't thought of that sooner... As for the risk versus reward... I was happy with the reward. Just need to make sure you have some people there to help you out in case you get paralyzed. So solo adventuring is definitely a no go anymore, which is both good and bad I guess. because there are times when the camp is totally empty and the only thing you could do was wander the spider woods, but there are also times when the camp is booming.... I guess time will tell how that goes

    Personally... I'm loving the changes to the spiders, haven't checked out the Gnolls yet though. The 4 xp per greater silk was somehow more satisfying then rp xp lol I was like "OMG! XP!". Combat xp is rare these days. So yeah, jut wanted to say I'm pretty happy about the spider change.

    gives two thumbs up