Paladin Code



  • Dorakhan/Team Edit

    For the record this is not so "hard and set" anymore, but this IS still a very good suggestion and guide.


    The idea of the following is to have a hard and fast set code that the players and DMs both know. Therefore there is no uncertainty or misunderstanding upon the part of the players as to what the team expect and from our point of view we are all on the same page when enforcing the codes/ethos of the paladin.

    The Narfellian Paladin’s Code (i.e. What we DMs will be looking for you chaps to adhere to if playing a paladin)

    • Love your God with all your heart and all your powers
    • Give alms to the poor as you are able *
    • Entertain strangers *
    • Visit the sick *
    • Be merciful to prisoners
    • Do ill to no man, nor consent unto such, for the receiver is as bad as the thief *
    • Forgive as you hope to be forgiven
    • Redeem the captive
    • Help the oppressed
    • Defend the cause of the widow and orphan
    • Render righteous judgement
    • Do not consent to any wrong
    • Persevere not in wrath
    • Shun excess in eating and drinking
    • Be humble and kind
    • Serve your Order/church faithfully
    • Do not steal
    • Do not perjure yourself, nor let others do so *
    • Envy, hatred and violence separate people from the path of their God
    • Defend your Church and Order and promote her cause.

    “*” points clarification in case of confusion

    "Give alms to the poor as you are able" means “Give charity to the poor as you are able”
    "Entertain strangers" would mean ”Offer Hospitality to strangers.”

    “Visit the sick” would refer more to “Purifying the tainted and healing the sick” (think why paladins have “Remove Disease”)

    "Do ill to no man, nor consent unto such, for the receiver is as bad as the thief" would mean ”Do ill to no man, nor be a party to such, for one who receives stolen goods is as bad as the thief.”

    "Do not perjure yourself, nor let others do so" would mean ”Break neither oath nor vow, nor make one falsely. Do not allow others to do so. Note that this includes adhering to the tenets of your deity, as a paladin would have made an oath to do so.”

    This is the code, it is not open to discussion nor debate, live by it and your paladin will be fine, don’t and they will fall. Please note these are in addition too the standard code as found in the handbook … you know

    A Paladin must be of Lawful Good alignment.

    A Paladin may never willfully commit an Evil act.

    A Paladin cannot associate with any character that persistently commits acts which would cause the Paladin him/herself to Fall - notably Evil creatures.

    A paladin must be of lawful good alignment and loses all class abilities if she ever willingly commits an evil act.

    Additionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents. These are all from the Handbook 3e and 3.5e.



  • Bumpity due to interest.


  • Dev

    Bump. Information you must be aware of too.