Whispers at the Fire



  • Dwin nods and smiles I am sure they would appreciate us asking… les see if they have any interest...



  • The Secretary appears from nowhere by Dwin's side, answering his question she does with her usual soft melodic tone.

    "The Head druidess, Fadia, can be seen consistently in Norwick, during certain periods and days. Perhaps I could provide an announcement or offer, for their expertise and assistance?"



  • Dwin watches the progress in the Old Town with interest. Seeing the age-old buildings and foundations disappear is bittersweet; so many memories of the town, both good and bad.

    he then inquires to no one in particular:

    Anyone seen any o them Circle-Druids around? Be good fer them to start lookin into replantin' some trees and whatnot in this old area…if they'll grow...



  • _Meanwhile, some workers are busy seen to be positioning kegs around some structures at the corner of the former Norwick, away from where the umberhulk is busy tearing into the buildings.

    Each Keg has a recognisable whiff of explosive materials when one is close enough. The surface of the barrel has a brightly painted red skulls and recognisable dwarven words "EXPLOSIVES, DANGER" written upon it. On the top of each barrels are lints that are about several foot long carefully tied together from other barrels into one with its end placed carefully on a dry rock.

    More than just several guards stand watch over these barrels as the workers are busy positioning other kegs elsewhere closeby. The head of the worker looks proudly over the site where the kegs are being installed._

    "Gud to 'ave an umber 'ulk to crunch down our buildings! Saved us plenty of man hours to get work done -BUT- nothin' will eva beat the record da beautiful kegs effects will bring! Strokes at the surface of a keg in a loving manner, making some purring sounds

    'un moment ya'll hear the 'ssss' sound and den a KABOOM! Nothin' left 'cept the smell of fresh burnt powder in the air to greet Norwick a proper gud mornin'! Betta' than the annoying bloody crunches and crashes umbers do for hours long. Ugh… OI! TELL DA BLOODY INSECT TO QUIET DOWN! Bang bang crash crash... bloody e'lls.

    WIRE UP THE KEGS MEN! WE BE BLOWIN' THIS PLACE SKY HIGH WHEN DAWN COMES!

    Oh boy, Ay' can't wait to see fireworks..."



  • As soon as the Umberhulk is told to be more careful, he eases up a bit, trying to limit the damage to the raw materials, though one might wonder how much more damage simply blowing the buildings up might have caused.



  • At times, the workers would be seen hopping up and down on the spot angrily at Eza's reckless destructive actions in smashing the buildings to the point where some stones and pillars are not salvagable.

    "Whad a gud waste of stones ya twit! Ya know these stones comes all da' way from the bloody mountains up da' north and be a rare sturdy kind to find?!

    Pick 'em up gently now! Pull 'em apart gently like ya treating a lass! Hurmph!

    Now lissen to ma' instructions or ya'll be here jus to stow da wagons!

    Now again! Ya see da pillar dere? Pick it apart like ya openin' some lass's leg! Gently… steady... DOH!"

    Ah, another lively and busy day in Norwick.

    //sorry, some miscommunications between DM and player that resulted in an unintentional delete of posts. My bad and once again, I'll make sure it won't happend again.



  • For some reason, the wizard Ezachiel accompanies the workers going south. Rumour has it that, once there, he somehow transformed himself into one of the aberations known as Umberhulks by some, a huge beast with the head of a warped insect.

    After that, it is said that he set himself to the task of tearing down the buildings which are still standing, simply ripping out huge beams and crashing throughs walls, even digging down into the foundations, putting his inhuman strength to good use.



  • _Groups of workers pushing wagons of barrels from Norwick can be seen being led by the Secretary of this recent and escorted by some heavily armed militia into the former town of Norwick.

    With vague instructions provided by the Secretary, the workers seemed to be busy working upon any of the remaining still standing stone buildings in the area with the militias close-by to provide protections for their activities._



  • An old familiar face is seen near the Gates of Norwick



  • _Dwin is heard commenting that it is no surprise that "whips" are being used for "alternative" uses in Peltarch.

    Bath-house freaks!_



  • Selene is handed a poster and asked to put it on a beam near herself. It advertises a
    @3e6f15613e=[size=18:3e6f15613e:

    Greengrass Festival"] ((Click here for full sized poster.))

    ((If there's fees to be paid, please contact me (Pavel) about these))



  • @cae6026f83=elor_danna:

    Rumour has it that Ezachiel is looking for a bodyguard for hire, preferably of some skill but not -too- strong ((somewhere around level 5 if possible))

    Rumour also has it that the pay might be good, and rumour certainly makes it clear who the bodyguard might be for.

    //blatantly it doesn't or who it was for would be mentioned in the rumour >.<



  • Rumour has it that Ezachiel is looking for a bodyguard for hire, preferably of some skill but not -too- strong ((somewhere around level 5 if possible))

    Maybe it's for Cera's granddaughter?



  • Rumor speaks of the fog having wandered to the not yet marked goblins in the western woods. A small group of sails accompanied by Jerr made their way back from there, but they broke apart in an angry mood, none willing to give more information than what is already known: the warzone stretches into the western woods, Norwick is now behind the front of the demon goblins.


  • ICC

    After one of Kull´s patrols in the rawlinswoods, he was seen entering norwicks´s south gate draging a good deal of elite´s armors straped together



  • Dwin and Z are seen spending long hours in the Union Hall. Several times the emerge with large boxes of old records that go into the fire. It looks like they are cleaning out an office or something.



  • The levender-haired, lavnder-eyed girl, Cherry, granddaughter of Cera the herbalist and witch of the Romani camp to the north is more often than not sitting in quiet prayer or meditation near Selene's shop, clutching that small stone of hers tight. More than once she's given a frightened shriek and run off in a panic with nothing seeming to be around to cause such terror. Not unsual perhaps considering she sually could seemm..frightened or paronoid, the way she almost constantly keeps her gaze to the ground and looks around with a wary eye even when things are quiet.



  • _The Secretary of Norwick, on behalf of the town, offers deep gratitude to those participated in the battle against the drows and demons that resulted in sacrifices involved.

    With that, she wishes the Legions to approach one of the militias or Norwick officials, to provide further details of what exactly had happened._



  • _A lavender-haired and lavender eyed young, half-elvenlass was seen shrieking at the top of her lungs, screaming apparentlly in uter fear about things that from the cmmon observer's point of view were obviously not there. It's not the first time this girl ahs been seen in suc apanicked state. This time, however, her panic carried her straight out south toward Old Norwick.

    Somtime later, brave villagers dragged the unfortunate girl's body back to the new chapel. in her fright she had apparently run afowl of something very real, a monsterous rodent of unusual size.

    Yet her spirit must have been tenacious for or the gods saw fit to return the girl for she walked out of the chapel under her own power if in a quiet and seemingly paranoid, jumpy state._



  • *General Lyte of the Legion is rumored to have been heard warning guards and citizens of Norwick of a recent portal opening up next the the Temple just north of town, and of a battle with drow fighters and a mage, some dretch demons, a succubus and even a horrible Herzou demon, that ended up slaying a couple of young brave folks before the portal was finally brought down with a keg.

    She is said to have reccomended anyone spotting any wierd portals, teleportational glyphs or other drow arcanic dabblings to immediately inform the town guards, and not to try to take matters into their own hands, due to the perilous nature of these enemies.*