Wild Magic



  • Earlier today, Wild magic was finally turned back on.

    After a little while, the devs have managed to remove the kinks and stop wild magic producing instant death spells on bad luck, or repeated entering an aura. It shouldn't be as deadly as it was before as it has limits now, though it will still give unpredictable results on occasion.

    We would ask that everyone be patient and report any bugs as soon as they are found as there will be further tweaking if it's found to be too outrageous.

    Happy gaming. 🙂