Jiyyd Rumors
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A rumour surfaces that orcs were seen amongst the farms to the east of Jiyyd, screams followed and the orcs were later seen heading into the woods carrying two struggling figures, both female.
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A body is found near the Jiyyd gates
a note written in scratchy messy Orcish is shoved into the dead woman's mouthThe note reads:
Better hurry before we's run out of hostages!
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Juster is sometimes seen walking around the wall and keeping a close eye on the gates and surrounding areas. Other times he willingly helps any around who he can. While not good at building or moving large objects, he is willing to help with any other job he can.
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When asked about things the general's repsonse is simple… "I have bedra things ta do then listen ta this shite. They can tear apart our buildings but can nae take away our morale an spirit! Tyr's swift justice is coming and coming soon..." lifts some more Wood and hauls them over to different buildings needed as the repair crews continue work
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@11e6607c7f=Panache:
And every once in a while it is a young hothead who speaks in a hushed voice to those who have lost and who stand to lose, suggesting that it is time for change in Jiyyd, and that the council is no longer fit to govern. It is clear that things have been better since Dwin has taken charge, and if the Council cannot accept that, its is the responsibility of each of us to make them accept it.
Genzir, amused that orcs are trying to appeal to our sympathies for the few witches that happen to be standing guard on the plains along with the dozens of male rumblers, responds: Sure. Or maybe the orcs would make good councilmembers. In fact, why don't you go over there and ask them? I bet they show great hospitality.
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Stands awestruck that apparently Jiyydians somehow got afflicted with Orc proganda that Legion members do nothing but "cull the women and children of orcs" to now believe that they're "tired of it"
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Rumors spread that Penny was seen walking south toward Sam's Hill from Peltarch with a paintbrush in one hand, a bucket of paint in the other, and a smile on her face, all while singing a happy tune about days gone by.
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Dentin refrains from making open statements or speeches, having learned from the past, instead devoting himself to aiding wherever and however he can. From bringing supplies from the other towns, to aiding in sheltering the homeless survivors, to tending to the wounded, before turning to work with the town's people as they clean up the remains of what was destroyed, and as they set to rebuilding the town, he uses what knowledge of construction he has to make sure the new buildings will be stronger than ever, providing guidance and organisation, as well as straight-forward labour, to ensure that the rebuilding proceeds swiftly.
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Rumours spread, harshly criticizing the council's ineffectiveness in a crisis.
Sometimes a poor farmer with a grizzled beard can be heard grumbling about how "none o' the council need worry for their women, all locked up safe and sound as they are. No siree, not thier problem."
Other times a well-to-do merchant will be praising Dwin for his swift action in giving aid to the town, and saying that if not for his timely leadership, it would have been a lot worse.
Sometimes it is a heartbroken mother, crying for her lost daughter, who had been taken by the orcs. She is heard to say that Nothing like this ever happened in Norwick, Mister Dolvak made sure of that…
And every once in a while it is a young hothead who speaks in a hushed voice to those who have lost and who stand to lose, suggesting that it is time for change in Jiyyd, and that the council is no longer fit to govern. It is clear that things have been better since Dwin has taken charge, and if the Council cannot accept that, its is the responsibility of each of us to make them accept it.
Only the very very observant would notice that each of these malcontents had the same lavender eyes, sparkling with mischief. And even then, only if they happened to encounter more than one of them and see their eyes. :twisted:
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Mariston seeks a more unified answer from the council preferably Lens
Meanwhile a dwarven cleric of Marthammer Duin guides the injured to the dwarven temple where he tirelessly aids in the healing. He also offers what space is availible to house those without accomidation
"Farking orcish wankers, yis whit wan's kin stay here awhile un'ill yer homes is fixed up an a' tha'"
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Right after the attack, as Tolin emerges from the legion hall, he immediately starts putting out fires with massivve ice spels and destroying what pikes the orcs left, taking the dead bodies from them and leaving them at vroka's
((sorry i didnt post earlier it was 4 or 5 AM here when the event was over didnt feel like posting it then))
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Speaking for the Council, Dwin thanks him and says that everything has been secured and that Norwick has already responded to the crisis. Homeless Jiyydians are welome to relocate to Norwick temporarily.
Thanks-very-much, though.
[EDIT by Herrold: The council is fine and the orcs did not get that high up on the hill. They stayed close to the west gate, burned some houses and piked some commoners and ran off with some women.
the COUNCIL did not suffer any casualties]]
((edit by Dwin… Never did I claim that anyone on the Council actually died. Dwin half-heartedly looked for any member and when he didnt see them he started shouting out orders, assuming he was in charge. Perhaps as soon as a council member shows his face or stops hiding under a bed, Dwin will relinquish control.))
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Healers and knights of The Order move through the town aiding as best they can. Healing and cleansing wounds, their words spoken ensuring that despair does not over the town.
Mariston speaks to the council asking if there is ought that Peltarch can do to aid in this time of need. What supplies are needed and in what numbers? Would the town wish any defenders to aid in securing their borders ?
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_Dwin exits the Crafting Hall. After some hushed conversation with some of the guards, several of them salute Dwin and give small cheers. 2 run off and return promptly with a bench which they place atop the archer tower.
Dwin then sits atop the tower, looking out over Jiyyd with about a half dozen ale bottles at his feet and seems rather pleased with himself._
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*The heroic Knight, Caling, joins the clean up operation despite her inability to shift large weights. She devotes herself more to making sure that people are warm, clothed and quartered in the surviving buildings and that whatever valuables they hold dear are recovered from the ruins of their burning homes. *
_'We can bear this with fortitude and Sune's love in our hearts. We will rise again and stand fast against the hordes! Don't believe that they are hornets or or a plague - these are strong, powerful orc warriors, raised to kill and rend and destroy.
'They will not sit idle, while we rebuild. They will come again. We will be ready, though. The city of Peltarch will send such aid as it can. The doughty rulers of Norwick are already here to reinforce you.
'With Beauty and Passion in our hearts, we will face them together, and survive!_
*Only the very observant will note that Caling's skill with trap and bow at the walls becomes more selfless devotion to logistics and alerting the Templars of Helm, when the really big orcs come. *
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_Many of those who survived can be seen giving praise to the brave Legion men and women who died in defense of their town. Word spreads that an ultimate solution to the orc menace needs to be found.
Around the campfire, Abner speaks up_
Don't believe the lies others might whisper. Listen to the truth, spoken openly and without shame.
We must understand that certain implicit forces of evil exist in nature. For example: there is a wildness and raw quality of survival which all living things possess. However, this raw quality in itself does not necessarily make something evil, per se. The ability to predisposed malevolence and ruin perhaps does. Orcs and the like are predisposed to our ruin. The evidence isn't just overwhelming, it's staggering. It cannot be denied.
This brand of villainy cannot be bargained with or persuaded. No amount of diplomacy or concession can leverage a solution. No my good friends, this sort of infestation is like a large hornets nest twhich has silently moved in outside your front door. You cannot reason with the nest of hornets. You cannot beg from them safe passage. You cannot dispatch a diplomat to plead ones possition or right to life. Your only course of action is to put them to the torch and completely destroy them. All of them.
It does not end there. Long after the torch burns out, one must remain ever alert and ever prepared, lest new hornets move in and take up the cause of their previous kin to reclaim their sting upon your sleeping brow. Never rest, never sleep, never quit until they are all burned out!
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_Finding no other surviving Council Members, Dwin lets everyone know to come to him if they need anything.
He will be in the Crafter's Union Hall working on the new gate hinges._
[EDIT by Herrold: The council is fine and the orcs did not get that high up on the hill. They stayed close to the west gate, burned some houses and piked some commoners and ran off with some women.
the COUNCIL did not suffer any casualties]]
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_Dwin leads a dettachment of a dozen Norwick Militia into town and starts to clean up what he can, making piles of bodies, weapons, etc.
Several of the guards set up a chain of buckets and try to put out some of the smaller fires. Some they let burn… no point in saving the charcoal ruins now._
Lads! See if ya can find any of the Council Members! We need an emergency meetin' right away. Go check the Council building and look under the beds!
You four! pointing to several Militia Men see if ya can use some of the lumber behind the Craftin' Hall and make some temporary gates.
He then instructs a few more guards to run to his farm east of town and bring whatever ale and food they can find for the few remaining townsfolk.
If any o you folks'd rather head east and camp out on me property, or go south to Norwick, we have plenty o food there…and shelter...take yer women and children. Might be safer than stayin here with this stench o death. Who knows if they'll be back....
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_The burning stench of human flesh fills the air. Familiar bodiless faces stare from pikes as they line the main road into Jiyyd.
The gates lie in a splintered heap smoldering under the effects of some spell.
The bodies of huge orcs lies with Jiyyd guards, commoners, farmers, and beasts.
The dirt is red with blood and death looms everywhere.
The orcs had enough of the legion training missions and tried diplomacy. Their attempt at negotiation was met with violence. So the beasts responded the only way they knew how. Violence!
Buildings lie in disrepair, the dead line the streets.
And as if to send a message as how to who is responsible for it, a legion colored helm sits impaled at the front gates a large bloody red hand stamped across its face.
It seems the orcs have had enough of the cullings of their women and young.
Jiyyd seems a bit emptier, are some women missing? Can't be. But the gates surely are, and that is not good for its citizens as the darkness falls.
The smoldering fires set by the orcs making the shadows of death dance across the buildings and campfire.
Suddenly, those walls do not seem so tall and the guards so big.
Best go inside and lock the doors at dark._
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_A strange propaganda flyer was found on the ground of Jiyyd by a group of adventurers by the fire apparently coming from the Mechanists. Not long after, a suspicious looking gnome was seen lurking near the adventurers.
The gnome was addressed as "Harry" by one of the adventurer, Zoma, who seems to be familiar with him. The conversation made between the pair was very quiet and ended in the gnome handing several sphere-like objects to Zoma.
As soon as the exchange was made, strange looking like machines known as the Mechanists crashed through the gates of Jiyyd and began their assault, in particular directed at the gnome. Swords and hammers are almost useless against them, but the sphere-like object given to Zoma when thrown at them gave out white blinding flash of light which were strangely effective against those constructs, instantly turning their parts into dusts.
As soon as the battle was over, the gnome hastily made his retreat in order to prevent attracting anymore mechanists into town.
More questions are raised to those who are concerned as soon as the news spread across the town. Who was the gnome by the name of "Harry"? What were those sphere-like objects given by him? Why did the Mechanists attacked him? Who and what are the mechanists?_