Eastlander Hostilities
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:: After various skirmishes in the nars pass with scouting elements of the eastlander forces the result was an escalating battle, as mobile elements of each side engaged throughout the pass - the bridge now bisecting the land closest to the bandit gate is impassable eventually found broken and burnt floating in the river until a new bridge is erected noone will be passing that way through the nars ::
- Feel free to contact any ONLINE DM for actions to rectify or in response to this problem -
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posts a somewhat hastily written, but still legible note upon the gate leading out of town warning of much the same, in addition to further content
"…And be advised that while there is another way leading through to Peltarch for those that hazve dire need, the pass would pass close to both the gnoll held forestlands and the lair of the red dragon Rass. Either party will be likely to take advantage of the present hostilities should the chance present itself. Even if the bridge should be restored within the near future, the bandits have demonstrated the capacity to reliably bombard the area surrounding the primary trade route with a generous quantity flaming pitch and catapult stones.
Until the present bandit activity has been surpressed, any travel between towns should only be restricted to well trained and prepared groups. As always, to venture beyond these gates is to travel at your own peril."