Strye Einhander - A looooooong history :P
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Username: Lord Einhander
Character Name: Strye EinhanderHave fun reading
Born to his mother on his way to Baldur's, his mother died of an illness moments after entering the gates of the city. A good friend of his mother, Jarnye, a member of Baldur's militia and accompanyment of her travels, brought him to a kind barkeep by the name of Darike. Darike took compassion on Strye, named by Jarnye, and took him in as a child.
Weeping Warg was the name of the bar, a popular meeting place for Baldurs Gate's militia, as well as a place for many wandering performers. He grew up cooking, as Darike was also a cook for the bar, and quickly surprised travelers with delicious meals cooked by an 8 year old. An assortment of travelers came through the inn, stopping by for a cooling drink or some inexpensive entertainment, giving Strye an opportunity to become fluent in both the languages of dwarves and elves, as well as common at the astonishingly early age of 7. Cooking, serving, and watching traveling entertainment come and go was his daily routine for many of his days, as well as strengthening the tight bond between him and Darike.
Fascinated by the militia's weapons and inspired by the tales of past heroes in Baldur's Gate, he sought out to become a member of the militia, a sword-spinning swordsman, a woman-winning warrior, a REAL hero. Of course, being intelligent as he was, he knew the distance between where he stood at his present age and time, and his far-fetched goal. He often talked with the militia, attracting attention with his catchy voice and funny way of talking. Many men of the city grew to have a liking for Strye, and often brought him gifts, and once, a small bronze daggar, which Strye always used to battle cheese-eating rats in the cellar of the bar, pretending they were horrifying man-eating beasts, and he, the hero.
Darike was a strong, generous, kind man, and grew older, approaching his late 40's as Strye just began to enter his teens. One night, the bar was strangely empty, as well as the streets outside. Darike was reading several letters brought in by a friend, when several hooded and oddly dressed men came in. "Hello! Woulddya like a drink?"…
Strye was cutting potatoes in the back as punishment for playing around with the wine cups and breaking them, when a cry of pain and an overturned chair was heard through the locked door. Strye peaked through, and saw one of the man bleeding, and Darike aggressively hooded and dragged away. Strye burst through the door a second after they closed the door of the inn. He ran around the counter, and kicked the door open, to find an empty, snowy street, with no sign of his Darike.
Strye sat outside the inn, and cried until he fell asleep outside the inn door. Poked awake by worried men, he asked for his Darike, and all they could do was shake their heads and listen to Strye's story over and over again. Taking his daggar, given to him years ago, he sold his inherited bar and joined a band of pitying soldiers-for-hire, and left Baldur's Gate. During his several years, his mentors and caretakers soon became close friends, and he looked up to them, especially one, Priscipin, a talented bard of many talents. He studied under Priscipin during those years, singing, performing, and cooking at various cities.
After 4 years of taking Strye under their wings, the band of mercenaries were finally officially hired to fight against a band of orcs, along with other mercenaries. Realizing Strye may not survive fighting with them at his present age, they took a quick side-trip to Peltarch. At the inn there, they signed him up to sing and tell stories of their travels, and entertain the entire militia of Peltarch for several hours straight, the ooh's and laughs not stopping for the entire time. Priscipin and the others watched with tears of both joy and sadness, and walked out the door during the last standing ovation, followed by his companions... "Good-bye Strye. We'll miss you" ...
At the end of the show, Strye wanted to show the others what he got, a costly and impressive outfit bought for him by the barkeep there as payment for the show, and ran to the back room, where they would wait for him every show. Opening the door, he saw the room empty, the lanterns out, and a small package, left on a table with his name on it.
Opening the package, he found a small letter, written on it the words "We've always wanted the best for you." and the signatures of all his former companions. Wrapped in a luxurious fur cloak, was a shining longsword, with his name engraved on the hilt, and a birdpipe of the utmost excellent worksmanship. He smiled at the presents and watered in his eyes. Bringing the birdpipe to his lips, he played a note, and fell down and cried in the backroom of the Dancing Mermaid Inn, wishing he weren't left alone again.
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Reviewed - XP Pending.
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Read my Char description for the detailed Description… that's long too.