TOWN NOTICE BOARD FOR ALL ADVERTS AND SIGNS
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Somehow… the wedding advert gets moved right back out into plain view, and no one saw nothin'
~~~~ YOU THERE! ~~~~
Yes, YOU!
YOU are invited to the SOCIAL EVENT OF THE CENTURY!!!
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For Hire
As Mercenary, Guard or Caravan EscortExperience fighting common Narfell threats.
Warpriest of Tempus: can provide prayers and blessings as required.
Knowledgeable in local areas and roads.Please contact in person or leave a message at the inn.
((will pay to a DM or Militia who comes to claim))
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~
THE WEDDING~of
Little Warrior Talyna Felf
and
Legionnaire Captain Benji
Come to the Silver Valley to celebrate this joyous occasion! ((November 7th at 7:00pm Central USA Time)) http://www.xfire.com/communities/narfelliangamersleague/events/view/218555/ ((Payment taken by LD for both posts. Extra payment taken for the color and the picture.))
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~~~~ YOU THERE! ~~~~
Yes, YOU!
YOU are invited to the SOCIAL EVENT OF THE CENTURY!!!
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_A new sign is posted around town.
FOR SALE OR TRADE:_
@27f7040ae6:
Magic Cloak: Hides folks and makes them more nimble! Seek out Hannibal if interested!
((+1 DEX, +6 Hide, Must be Ranger, Rogue or Assassin to use.))
Please write what you have to trade for it. Open to any unique or special items of interest.
((Gold still on me, feel free to take whenever))
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::Rith formally apologizes for having missunderstood the message, and wishes Taniko best luck in his quest::
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taniko ammends his sign and add
Apology for poor common, want trade Armour FOR Ring… need find wizard or holy one to make ring.
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::Rith reads the notice and seeks Taniko to find a way to acquire the ring::
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in an oddly flowing script
FOR TRADE by TANIKO, eldest of the ISHIKAWAS
Armour to suit holy one of godly service. Taken from high priest of fire in aiding Graviel-san in service to father.
Armour is heavy metal, resist fire and gain blessing from God.
// Fire resist 10/-, bonus 1st AND 2nd level slots, 80% weight (12pt)Want trade Ring aid catch arrow and absorb blow.
// Bludgeoning 5/-, reflex+2 (9pt)Domo Arigato
//20gp trashed for notice
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Cecil goes looking for Caelisar, and asking around for a description of the man in regards to a halberd.
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The resident Knight of the Red Rose, Rico Swift, seeks information regarding the mad mage Izakiel //spelled Ezekiel on the notice// and someone named Baltassa, as well as any recent murders. Fruitful information will be rewarded a hundred gold pieces.
//Money burned next chance I get//
//Post here if you have an details and wild geese to chase. http://www.narfell.us/modules.php?name=Forums&file=viewtopic&p=448876#448876
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Caelisar is selling two items, first come first serve.
Lightweight sliming black chain shirt only 12 pounds! 1200 gold
((40% of weight))Defensive enchanted halbered 1200 gold
((+1 Deflection AC, +1 enchantment))((20g burnt for notice))
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@b8dddbd845=MexicanCookie:
Benji is seen with an angry badger following him around.
((cough Wrong thread?))
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Benji is seen with an angry badger following him around.
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Fine Steel Dwarven Axe!
For 1,300 coin an axe made by the finest dwarven smithies is yours. This axe will not only easily slice through any beasty in your path but its well balanced design will ease fatigue and help you stay on your feet and not on the ground, not to mention its advanced dwarven design allows for light weight construction without loss of slicing power!
//Attack Bonus +1
Skill Bonus: Discipline +1
60% weight reductionOak Long Bow!
Thinking you might have an inner archer in you? If so what better way to find out than with a oak bow! Fine quality oak means it is sure to last for ages. All for the mere price of 192. (Wood varnish and extra hand grips included)
Fine War Hammer!
Got a hankering for some smashing? If so this war hammer is just for you. Custom made to have improved smashing power while not puting undo strain on your body meaning hours and hours of smashing fun!. Yours for the mere price of 480 coin.
These items are first come first serve, and will only be available for a short while.
Master Work Stink Beetle Scale Mail!
Want better protection but don't want to wear some cumbersome metal armor that attracts lighting? If so your in luck! Using natural stink bugs this fine suite of armor will please any nature enthusiast. Can be yours for the mere cost of 2,367 coin.
AND REMEMBER ALL PURCHASES COME WITH A FREE RANDOM PRIZE!
Goods available for inspection upon request
Only coin is accepted as currency in purchasing items except in special incidents in which suitable exchanges can be obtained.
_Please Contact Alexi Shivarn or any member of the Simple Merchant Extrodindares about the goods.
((20g burnt paying for the notice))_
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A copy of the scroll pinned at Norwick's south gates has been placed in the notice board.
@1b938d000b=Rith:
Survival guide against shadow creatures and variants.
1. Assembling for combat. When the threat is recognized as one or several shadow creatures, immediately assemble in phalanx formation. Ideally, the formation should be circular, covering both flanks and rearguard. Shadow creatures have the power to manifest anywhere where there are natural shadows. They can also produce magical shadows to manifest theirselves, and so no linear structure is safe from being approached from the rearguard.
2. Never, EVER leave the formation. If the shadow creatures lure one person away, it doesn't only open a break in the formation and exposes the weaker members of the defending team, but you risk your very life. A dozen of them can jump out of nowhere suddenly, delivering quick death to cautiousless stray defenders. It is possible that some shades may be forced to flee by experienced priests. If so, switch to ranged weapons, and take them down. Do not follow them.
3. Fear. Shades are monstruous creatures that resemble suffering and pain. Try to carry with you some protection versus fear else you'll be likely forced out of the formation, prey of the panic.
4. Undead. Save rare exceptions, Shadows and Shades are undead apparitions, and as such, share strong and weak points with other undead. Curative powers will hurt them in proportion, and the Faithful word of a priest can force them to flee, or even banish them instantly. Shades are specially resistant to this however, so it's not adviced to attempt it unless the faithful has a deep bond with their gods.
5. Concealment. Shadow creatures conceal theirselves into both magical and natural shadows and are translucid per se, very hard to hit by physical attacks. Magic or divine powers are adviced to deal with them. Their concealment advantage can be partially denied by dragging them into plain sight, so attempt this whenever possible. Their concealment can be further negated by making use of the spell or prayer "True Seeing".
These are the 5 main steps to take into account when dealing with an attack by shadow creatures. Note that due to their ability to manifest theirselves at will from any magical or even natural shadow, nobody is safe from an ambush attack. If you are not part of the main formation, attempt to place yourself in a well illuminated field with several escape routes and if possible with a lit torch. Should you notice magical shadows crawling towards you, run out of them as soon as possible. A lit torch won't stop that.
May Lathander shine upon you.
- Rith Phoenixfeather.
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Magical Items for sale. Please contact Pete (usually seen around Norwick in a Legion Colored Breastplate and a red cape)
Belt 400g
Barbarian protection from lightning Less Zap from goblin casters and the like.
//Electrical Resistance 5/-, -1 Constitution, +1AC vs Lawful, Rogue and Bard with UMDStudded Leather 200g
Dark Studded Leather Armor To help hide you in the shadows
//+2 HideLeather 200g
Dark Leather Armor To help some shifty people hide in the shadows
//Human or Elf, evil, +2hide +1AC vs GoodNecklace 200g
Bulwark Beads To grant a magical temporary protection
//16x Shield of faith (2 Deflection AC for 5minutes)These items are first come first serve, and will only be available for a short while.
-Pete((20g burnt paying for the notice))
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A symbol of an eight-pointed star is drawn on a parchment, with a note underneath.
"If you know this symbol and the one who used it, please seek me out.
~Kara Willendt"
The notice is placed by a red-haired woman who's robe bears the markings of Mystra. She of course pays 20 gold to the Militia when she places it.
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The Herald announces that, by order of Commander Albryanna, the bounty for Jaelle has been removed, and she is no longer wanted for her crimes.
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to the surprise of the citizens of the Realm of Norwick, in as little as a month another announcement from the herald comes
"For the most heinous crime of murder of a militia trainee, Jaelle is declared to be wanted by the Realm of Norwick! A bounty of 2,000 gold is also placed upon her head! Citizens should regard Jay, Jack and Jaelle to be armed and extremely dangerous and should alert the militia if they see them!"