Build 900x



  • Didn't get as much in here as I wanted, had to go in early due to some plot things needing to go in.

    Build 900x

    • Added 3 new maps.

    • Fixed factions on some lower planar creatures that were set hostile, rather than to demon or devil.

    • Back end fixes

    • Minor map updates

    • Fixed typos from typos thread.

    • Friend of and Enemy of tokens working, courtesy of Dora.

    • New summons, courtesy of Dora.

    • Added two new spawns.

    • New creature AI courtesy of Dorakhan and Entropy

    • Added charges to Robe of Scintillating Colors, Boots of Speed, Thundercaller's Chants (all were charged items with no charges in the toolset)

    • Named all in-use crafters PS chests.

    • Added crafters PS chests for Caldor Dana, Quin Reyer, and Belia.

    • Various spawn changes

    • Added Naked Elf Hotchick #1 to spawner, just for Lucid.

    • Make Wolves Crafter storage persistent.

    • Change Pelt south gate to non-trans

    • Added new 4 NPCs

    • Added 1 new low level quest

    • Fixed transition from Rawlinswood North Deep to Rawlinswood Northeast Deep

    • Added stream to Peltarch Docks district to correspond to Giantspire Foothills North

    • Fixed transition from Giantspire Foothills North to Peltarch Docks District.

    • New Random Loot system courtesy of Rhistin

    • EVS and CVS scripts replaced, courtesy of Rhistin

    • DM Set Description Tool, courtesy of Dorakhan

    • Gnomish Positioning Scroll, courtesy of Dorakhan

    • Updated NPC for DrD

    • Script fixes for Bigby's Spells, Evards, and Grease to properly deal with Freedom of Movement and grappling checks, courtesy of Dorakhan.



    • Map changes to several maps.

    • Script fixes to Vanity Plates and the Dwarven Hold.

    • CR adjustments.



    • 8 New NPCs

    • 2 New Maps

    • 3 New Spawns

    • Fixes and updates to DM tools

    • New DM Tools

    • Map changes.

    • New items added.

    • Changes made to several undead spawns that require +2 weapons to hit, to make them actually require +2 weapons to hit - likewise with +1 weapon required spawns.

    • PS Bookshelves added for guilds.



  • 3 new maps, a new spawn, another fix to the summon scripts, and more DM tools…



  • Put in a Summoning Fix - more changes coming on this.

    Minor spawn changes.

    Minor map changes.

    New critter added.



  • Lots more changes going in behind the scenes.

    Many new maps, most of which are not in a "Finished" state yet, but went in so events could be run with them.

    Minor changes to Remove Fear and Remove Blindness so they now work on neutrals and friendlies, which should allow them to work on non-partied PCs.



    • Lots of behind the scenes updates, new DM tools.

    • Lots of bug fixes.

    • Several new NPCs, 1 new critter.

    • Spawn changes.



    • Added another new map

    • Added Gnomish Positioning Scroll (GPS), courtesy of Dorakhan