Whispers at the Fire
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Dwin asks that the guards on duty guarding the hall come see him and bring their own healing potions.
Yer tellin me someone walked passed ya, busted a door, and walked out with a farkin candle-stand? In my office, NOW!
((do we know that this was a DM-sanctioned action? I only ask because there are guards in that area, as well as Fendon… its not like this would've gone un-noticed unless there was some additional assistance, etc.))
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Townsfolk talk of a thief raiding the great hall late one night. They say the Chancellor's office door was broken down and the thief stole away with one of the candelabras adorning the room. Needless to say, the pasty elf does not look pleased as he goes about his business over the next few days.
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_As the sun sets, in old time tradition, the farmers and craftsmen from in the town and the surrounding farms gather to have a drink and share some news. The destruction of an inn would never stop this, even if the men had to gather in a field…
Rumors already spread quickly throughout the town that last evening a woman with hair white as from age but not a wrinkle to her face showed up and gave a small speech as she paid for rounds to the entire group. Though the exact words are a bit fuzzy, most agree that this was the gist..._
"You work hard to rebuild what was taken away. You work hard to not only rebuild but to expand and to grow. You work hard so your children have a place of safety to grow up and raise their own children in safety. That, at the least, deserves a drink.
You also deserve much more then that though, and I can't ever pay you enough to equal your hard work. So instead I will offer the only service that I can. I'm here to announce that with the sanction and approval of your Chancellor I will tutor your familes, teach them anything they are wanting to learn about…
I know! I know! This seems a small thing and worthless to many of you. Think of it instead like this, implore you! When you're working hard on that ladder to repair the thatch of your roof... do you want your child there shaking the ladder and calling out for your attention?! When stacking stones to rebuild a wall, do you want to have to wonder if your young one is going to get in the way?!
Send them to me! I'll watch them all day from sunrise to sunset, think of how much your wives will love you for giving them the chance to get away from the children for even a short time! The chancellor is sponsoring a learning center to give back to this community and give you the chance to focus on what is important! Rebuilding your lives!
All I ask is students, as many as you possibly want to send, for whatever reason you wish them to be away for the day. No cost of gold to you and a wonderful environment for the young ones."
A short speech in all, but effective to the men who wish only to work hard for what they earn. Though many wonder about the motives that could have led to a tutor taking interest in Norwick, none doubt the sheer joy on her face when one farmer said he could send his seven children the very next day.
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Kerrith leans close to his ear "There are at least two Melody's in the region, Sir"
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the chancellor's eye twitches uncontrollably when the name "melody" reaches his ears yet again…
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_On a return patrol to the east woods, Guardians Elena, Melody and Ragnhild, alongside a man named Justin (The Poet) and the mysterious woman known as the Song Giver, seem to have found something quite out of the ordinary.
A grumbling Ragnhild tends to her spear after returning to the town, testing the wickedly sharp edge of the dragon's tooth at its tip with her thumb. She mutters low to herself:_
"Iss plenty sharp, should have cut even one such as that.. even that evil ghost be shred to ribbons by dragon's fang, iff not for filthy, cheating, cowardli magicks.. bah! Vhanted take our souls, vhanted our pain.. scare Melodi so she nearly go back to no talking again.. Vill find vay hurrt it back, swear so.."
Ragnhild growls low in her throat, cleaning the last bit of goblin guts from her spear before setting off towards Jiyyd, her long, wolflike stride carrying the warrioress away from the town at a good speed.
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Still superstitiously clinging to the view that Norwick is plagued with ill luck, Black Sails Lt Sabre Seesaw stays just outside the gates, slipping a few locals some coin to spread the word about an upcoming fighting tournament in Peltarch.
"Tha fella's name's Gargothis, he's a hell of a fighter, I tell ya. Made mince meat outta all who faced 'im in Jiyyd last time, argh! But I'm sure ye Norwick lads an' lasses are rougher an' tougher than yer neighbors, right? Anyone who comes ta tha Lucky Ferret cin test their strength against him. Ye could make a pretty penny fer yerself if ya beat im, not ta mention earn a name fer yerself eh. Oh, an' plenty of entertainment fer tha none-fighters, sure. Ne'er a dull moment in tha docks o' Peltarch, ye know."
//Gargothis awaits -YOU- in the pits of the Lucky Ferret, Sunday 3/6 at 8 in the evening GMT!
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_Heading out to the east woods to check up on the rumours of strange happenings there, a group of Guardians consisting of Kronk, Ragnhild, Rhistin, Wog and Yarchum found that the exodus of goblins was not quite as complete as one might expect. Aided by the renowned scout Juster and with a number of less experienced adventurers pitching in, a fierce battle ensued between the Guardians and a small army of rather well organized goblins. It is speculated that perhaps these goblins were in fact there to combat the new and strange goblinkind that is rumoured to have taken residence in the area, but investigation into the matter was halted as many of the less hardened warriors took heavy damages by the fighting. One casualty was taken while the group reluctantly called a retreat.
Frustrated by cutting the mission short, the Guardians swore to return to the eastern woods at a later time._
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Aelhaearn inquires as to the identity and current respiratory status of the shish-kebabed Tel'quessir in question.
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When Lord Dolvak hears of the fishy dwarf-lass's incursion into town, he asks around and tells his men to direct the salty-lass directly to him for a quick "chat".
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Chaos(ish) in Norwick!
_The whiff of brine and the rattle of fishbones came to Norwick a tenday past, with a stompy dwarfen priestess of Umberlee demanding to know where "yer Lord" was. After taking a turn around the hall - and sitting in a few of the chairs - Mercy left, unsatisfied, the Chancellor unfound. Matters descended into a fracas, however, after an unspecified elf taunted the dwarf lass in her mother tongue. Naturally, she planted a trident in his bladder - only to be pushed off by guards and slung in chokey for the night.
Soup of the day was "mushy gruel"._
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One morning a half dozen dwarves show up to Z's farm. They have just finished working on some other projects in town.
Boss told us ta report t'ya, Master Z, said ya need some help. Seem's ole Dwin is payin us to help ya rebuild yer house. Where ya want us to start?
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*With the Norwick Craft Hall beginning to take shape, Z steals himself away to work on his own place a bit.
Summoning a powerful earth elemental to dig, Z's future basement is dug in no time
Salvaging as much of the stone the Dwarves brought over for the first house, Z begins work on the Basement and the foundation.
Within a couple of days, with the help of several friends (crafters and non-crafters alike), the basement and foundation are finished and Z begins work on the house.
Over the next several days, Z works tirelessly on his home. The only "breaks" he takes are to go north to chop more oak and to Jiyyd to cut it into boards.
He then returns to his property, northwest of Norwick, neatly stacks the boards, and continues working on his home.*
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_Dwin and Maya can be seen taking strolls through Norwick every morning.
The guards all salute both of them as they continue through town making inspections and pointing out various new defenses or areas that need more attention.
Some rumors suggest a tryst between the two, while other, possibly more knowledgeable folks say that the Great Warrior Maya has returned to serve Norwick once again._
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The exodus from the east Rawlins is beginning to take it's toll as the apparent goblin population there becomes more sparse. Large groups of goblin corpses litter the woods as if they made a last stand. The woods are becoming more and more silent but oddly, the sense that something is ever watchful is more pronounced. More garish skulls adorn trees and the forest life seems greatly subdued.
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Kalith is seen working more and more with the Norwick saviors as his wounds heal and limp subside. Word has it during the fall of Norwick he was critically injured and was carried thru the Underdark by the remnants of a Militia patrol that was stuck in the Rawlinswood after Norwick's fall. Having spent some time trying to recover, he is back in public view assisting whoever he can and giving word that only thru strong leadership and stoic discipline to that leadership can prosperity be found.
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Syclya can be seen around town once more after years away from town. Rumors say when she first returned she was covered in scars, with a particularly nasty one across her neck, leaving her mostly mute. It can be noted now however that the scars are indeed gone and her voice restored, thanks to the talents of Onyx. Still, not many know where or why she left for so long and so suddenly…
Now that she is back, Syclya seems to have returned to her normal clerical and Town Healer duties of helping those in need in and around town, helping those who are working to rebuild the town by bringing them freshly drawn water from the well, and many bundles of fresh venison sandwiches for nourishment. As well she tends to the day to day injuries and ailments that usually occur when working hard all day building things; bandaging cuts, setting bones and treating concusions.
It can also be noted that she is now blessing people in the name of Sehanine Moonbow...what happened to Torm? Again, no one seems to know when asked....
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_Dwin and several of this woodcrafting kin-mates are seen inspecting some of the rotted lumber that was recently cut from the Eastern woods.
He rubs his hands over his head, and nods his head towards the already growing bon fire where much of the ruined wood is being burnt._
These farkin damp woods… send your cutters and choppers to the West Rawlins... theres still some good lumber there that aint been infected yet far as I can tell.
There's also that ole' Pixie Glenn over the hill. From what I remember there's a fair amount o good strong trees in there as well. Send some o yer choppers in and see what they can find, eh?
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The deep fog continues to embrace Norwick in it's cold tendrils. The fog seems insatiable as it pierces thru cloth tents and worms it's way into leather ones through the small opening to spread across the floor. Even buildings seem vulnerable to the intruder finding the smallest crack or crevice to issue from. The fog seems to sap the heat from the air and diminish nearby flames. Even magical light has trouble piercing it. Some seem to just ignore it while others have grown weary of it. Small children are as often seen trying to avoid the fog as they are to play in in the wisps. Though it clings and chills there seems to be no other affect besides a sense of disquiet, and by morning, it is gone.
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A group returns from the east rawlins and soon begin examining something they found. They talk of ice, bright blue lights, and hulks. What went on out there is unsure, but the forests seems to be holding some strange secrets as of late.