New Whispers at the Fire
Wywernywin last edited by
((just making new sticky for rumors etc - the old one was bugged and showing "post does not exist" quite often.))
Araighn last edited by
A relatively quiet day in Norwick was interrupted by shouting and threats of violence around the Mavalgard caravan. A foul odor was smelled by those nearby, followed by the sight of a dwarf being chased north by the caravan operators. A short time later the dwarf could be heard screaming back towards the caravan.
"OY! YE WEAK-STOMACHED LOT NEED TA LEARN TA APPRECIATE A GUD MEAL!"
digit last edited by
In an echo of the past, N’Jast once more stood at Norwick’s gate, demanding the return of a traitorous deserter who stole important schematics from them and ran for refuge in Norwick, else Norwick wholly be razed. Armsmaster Iona called their bluff, and Norwick’s forces, as well as a small contingent of adventurers, were able to drive back the waves of assault with no harm to the town or its civilians- though at the cost of the gate itself.
As they retreated, a venomous vow was made- so long as Norwick had what they wanted, N’Jast would be back.
A drunken Gondar is seen after, hiccuping while swaddled in his cloak by a barbarian in the Grapevine inn, with other adventurers grimly sitting about, spitting no good words about N’Jast’s audacity. Reportedly, a shattered mug had to be cleaned from the floor.
Some strange rumors spread about Spellweaver. Apparently in the lobby a group of adventurers had a lively discussion which ended with one stabbing himself violently in the thigh, bleeding all over the place, while another adventurer then proceeded to fire a divine beam from his helmet into the adventurers bloody wound. There was blood all over the floor, it was a real mess. And why? Well... uh... good question.
digit last edited by
A shaking, familiar Gondar is seen cradling his own head, an eyepatch and bandages around where his left eye should be.
"It was, it was N'Jasti!! The whole operation! They had slaves down there, a battlemage from the Order of Jassa, a general of sorts- The snakes- in the pit, around a contraption of sorts, and a gauntlet- over pits of ravenous, magical snakes--
Th- It burned so badly!!!! I can't, I couldn't- My eye is gone! Cormac's regeneration didn't-- Cursed-- It, it won't grow back with magic-- They must have taken them! I couldn't see I couldn't feel it was just screaming and burning and itburrowedINTOMYSKULL--
Wh- what if it can get worse?"
The rumors turn sour as a group of scouts find themselves halved, dragging the corpses of their slaughtered squad back to Norwick. Rumors even state that one of the deceased scouts was murdered with a common pickaxe, jammed through his skull. Red Cloaks at the tavern speak of a conversation with the Herald, of a hostile force in the Rawlins that have set up around a dig site. Human forces. On top of which, the earthquakes continue, leading to fearmongering and exaggerated rumors of terrible things.
A variety of small earthquakes, followed by more mysterious holes popping up in and around Norwick, increase the rumors fluttering about. Though there are a few crackpot conspiracy theories about an earth elemental uprising, for the most part people just blame it on natural earthquakes. Sinkholes and what not. However a few speak of a group of scouts who returned from a venture into the largest discovered hole, somewhere in the woods. They speak of the tools the scouts carried back with them... excavation tools. And so some wonder if, perhaps, below Norwick even now, there is a shady group digging where they shouldn't be. But. Eh. That's just a rumor.
The day after a huge storm, rumors began to pop up of a hole somewhere in Norwick's jail. Most dismiss the rumors as the talking of drunks getting tossed behind bars for the night by the militia, seeing things in a delirious hungover state. But some wonder if maybe there is some truth to it. If so, where does it lead? Probably nowhere... but what if it led somewhere neat? Like. I don't know. An underground tavern? Or... Rashemen.
Karnivor last edited by
Tremors and little earthquakes have shook Norwick with increasing frequency over the past weeks. Rumour has it Herald D'Cameron was on the verge of issuing a public call for aid from the adventuring community when a group lead by prominent Peltarchian figures marched through the village, confidently declaring they'd deal with it. Although the same group was not seen returning, the earth grew eventually still a short while thereafter. But did they save the day or simply sate some tunnelling horrors appetite?
While Martouscah Leaffall, a halfling from Peltarch, is a semi regular face around Norwick, She has been spending an extended amount of time in Norwick investigating the recent heatwave.
Most of her time is spent asking folks around the outskirts of town trying to determine the time the temperature began to rise, how far out the disturbance reaches, as well as it's border in order to determine it's epicentre.
After consulting with the guards, she summons a small fire elemental in the hopes that it may shed some light on the current disturbance to the natural climate. The small creature, composed of and wreathed in flame, steps out of the campfire after the summoning, looking about for enemies to set ablaze.
MARTY: "Hello ... um ... I was hoping to ask you a few questions..."
The fire elemental tilts it's head
FIRE ELEMENTAL: (Crackle blaze sizzle) Hissssss s s s
MARTY: Oh y- .. umm ... do you know common?
FIRE ELEMENTAL: (Pop) hissssssss s s s
MARTY: Oh ... okay .... never mind.
Karnivor last edited by
The enticing smell of sweets wafts from stall no 2, now owned by one Caramella Bestefaren. Her trademark gumdrop bags have hit the market, each one a vision of confectionary delight, with frosting-styled stitching and gumdrop buttons in different shapes and sizes. Each one comes with a custom-made tag, shaped much like a gingerbread version of the big-hatted maker herself, with text in the same sugary style. Ontop of that, it's rumoured that each of these candybag delights holds… yes, an actual piece of candy. Caramella also lets it be known that customers may order bags with their choice of label text at no additional cost.
KingCreeper last edited by
*Cormac, who'd been in Norwick on business of his own is caught up in the unnatural storm in one way or another. In defiance of the situation he plays warm music in the Grapevine by the hearth and tells blood-stirring tales of his deeds and adventures, and similar (yet lesser tales, surely) of those adventurers that are too trapped in the town. Perhaps between the excitement he brings and Lathander's light, as well as the grace of Chauntea, in a few months there may be some living reminders of the men who'll surely not see another day after the battle that's likely to come.
Rumors may suggest that the echoes of Cormac's threat to bring vengeance down upon 'all' of the vampires still echoes in the deep forest from when he cried out his oath on another bloody field during another bloody time.
Others, that it's merely a show of strength to try and inspire more men and women from Norwick to join the scarlet hooded madman on his doomed 'crusade'.
Perhaps a small number of folk might have by now decided that Cormac Randolph still has designs that fancy himself sat upon the thone of Norwick, and this is his way of showing that he can be an inspiring leader of people should the rumor arise...*
Caoimh last edited by
An unseasonable cold snap has swept over Norwick, causing the Chancellor to order families to bunk together at the Grapevine and the Shrine of Lathander, to conserve firewood and huddle en masse for warmth. Word spreads that a band of adventurers took to the Great Hall to speak with the Chancellor, and were thereafter seen leaving town for the Rawlinswoods. Perhaps the cold is unnatural, and they are seeking a solution?
((Conclusion to take place tomorrow, Tuesday the 27th at 8pm GMT, all welcome!))
Speedy_Z_ last edited by
*The farmer, crafter, and priest simply known as Z, offers prayers and other forms of support to the citizens of the town. He will provide whatever he can to those in need.
In addition, he offers free Chauntean blessings, charging of crystals, etc. to adventurers who attempt to go out and face the demon swarm.*
///Even if I'm playing Sam, just hit me up IG if you want some blessings and/or crystals charged before you head out. He is almost always in the Crafters Union hall and can be easily summoned.
Wildling last edited by Wildling
Rumours circulate amongst the farners of a humming, sickening sound coming from the southern sections of the forest at intervals, then vanishing again.
Lumberjacks, miners, and those who regularly travel into the Rawlins seem to be growing increasingly restless and erratic, coming up with stories about new alien overlords, the end of all, or a new light of dawn to save the town from its past sins.
One of them assures to have seen a tree literally walking, unrooted, casually slumbering its way towards the source of the buzzing.
The families of Norwick, generally superstitious, grow increasingly worried as these disturbing events become increasingly common, turning to the temples of Lathander and Chauntea for prayer, in hopes for divine protection from this new threat
- [DM Serendipity]
It's said that the Amnish halfling bard, Tom Thistledown, is in town for a series of performances by the fire at the Grapevine Inn. Reportedly, the first performance was a raucous success, with songs ranging from the bawdy and absurd, to the beautiful and melancholy. What new feats of music the small bard will perform in the coming days, the public can only guess at.
CBthe4th last edited by
a few days later the old dwarf emerges from the Union Hall headed North with a pair of pink laced slippers over his shoulder
O fine set o' apprentices but none 'er ready fer testin' oi say! If ye need me oi will be practicin' fer me recital at Fish Fort!
CBthe4th last edited by CBthe4th
An old bald dwarf with a few strands of ruddy grey hair tied behind his head grunts with effort to maintain a sturdy posture as he walks in fullplate armor. His face is mostly obscured by a thick splay of grey curly hairs jutting in whatever direction they please from his jaw. His dark beady eyes beneath his sagging brow narrow on the Union hall as he approaches through the muddy streets. A moment of hesitation at the door is followed by a slam as he shoves the doors open and steps inside. A rough voice bellows from within...
"CRAFTERS UNION!... ROLL CALL!"
After a group of adventurers set out to find the missing people, it is said the militia received word that some were sighted leaving the region, with the rumors of unfaithful partners and the like being true, and some were found dead and dumped in the Rawlins from what those who found them call "the clear work of goblinoids." Aside from the gossip about who X or Y could have run away with, life goes on... but some do wonder if it was a coincidence evidence of their fates suddenly reached Norwick after the adventurers set out to find the missing locals.
There are whispers of a few locals who have up and gone missing from Norwick. Some throw accusations of unfaithful partners fleeing into the night, and bugbears snatching woodworkers and the other unfortunates. The militia doesn't seem particularly concerned, however, stating that usually people turn up eventually.