Crop Circles



  • Crop circles appear over night in the valley's fields. Strange geometric shapes or symbols best viewed from the air or a hill. On the ground within these crop circles, even the most oblivious observer would swear the ground was…moving in place. Under the bent straw or crops, the ground teams with all that creeps or crawls. Snakes, rats, millipedes, worms, small beetles, maggots, and a few bugs too strange, slimy and alien in appearance to name. The ground around the crop circles also carry a faint odor of rotten eggs. on the plants laid down and immediately surrounding the crop circle, a bioluminous fungal blight has taken root. It casts a pale blue glow at night.



  • @fd04b1fc6b=Celandine:

    Ginger thanks the participants for their help and slips Z a dozen fresh hinnish pastries for his efforts.

    ❤ Mmmm…pastries... ❤



  • Ginger thanks the participants for their help and slips Z a dozen fresh hinnish pastries for his efforts.


  • The Halfling Defence League

    _Dietrick thanks Z, Telli, Jerrick, Miea, and all the farmers from norwick who came to help. He shakes each of their hands and personally sees them out.

    Dietrick then proceeds to declare the victory and spread the good news to all the valley residents, and bid them to return back to their normal lives and regrow the crops that they've lost._



  • HEard among the great uprise of cheering can be heard a familiar dwarven girls shouts….

    WHOHOHOOOOOOOOOOOOOOooooooo

    DANKS FEY!!!…YIIPIIIEEeeeeee



  • As Z cleans up and readies himself to go home and take care of the final crop circles (at his own farm), he turns to Cal and Telli and whispers.

    How much do ya think we should charge 'em?

    Chuckling lightly he gives them a playful wink.

    Come, we've got one more ta go and time is of the essence…

    Z heads home for one more ritual...

    ((Jumps to the Norwick Crop Circle thread))



  • _The dragoons clerics keep the thorny weeds and blight on the back on the ropes. Once Z, Telli, Jerrick, the farmers from Norwick start out demonstrating and carrying out the same ritual they did in Norwick, the garden flowers trounce whatever remnants there are of the thorny weeds.

    The mage bot flies swarm as in Norwick, as thick and unrelenting until turned by the power of the Earthmother channeled through Z and Telli and all participating really. They leave a goo splattered all over the place, the flies that survive huddle close the ground as far from the casters as possible.

    The auroral storms overhead rage stronger than before, keeping even birds from the sky. The garden flowers flourish into a true eden. And the Valley's earlier precautions prove to have staved off any bands of local children or dogs from being brought out against the gathered casters, dragoon, farmers and locals.

    In the night leading up to the ritual, those who slept with the trinkets under their pillow bring reports of a vast battle sweeping across their dreams. As each dreamer's dreamscape is secured and the Lord of Creeping Crawl's forces are driven off, a few Seelie knights are left behind to guard.

    And the night after the ritual is complete reports of such dreams spread and continue to pop up for several nights after. The fields themselves do detect as strongly magical, all schools present at once. This lasts as long as the garden flowers remain in their eden state..and the do for at last three days after.

    The auroral storms rage as well for those days after, but the thorny weeds, the mage bot flies are all gone. No trace of magic detectable in the specific crop circle centers that had generated the blight and flies in the first place.

    A week later the garden flowers are gone, the auroral storms disipate and peoples dreams return to normal. The only thing left behind is neat stack of stones, left where Dietrick initially burried the offerings to Princess Morgaine of the Seelie Court.

    The fields themselves are greatly fertile as the health and size of any crop planted in them in the coming year will eventually prove._



  • Jerrick makes himself useful as usual, with a great many lesser restoration spells on folks afflicted with the fly bites, or anything of the sort, and himself protected with his own spells, digging in the dirt with Telli, only with large paws from his horse-sized-direwolf-self.

    As helpful as he is, one can't help but notice he sticks to his direwolf form as much as possible these days, and when he's returned to his original state, his brow is furrowed almost permanently in a near-scowl expression.



  • Hard headed as usual, Telli keeps the trinket and its red thumb prints all over it around her neck. After all her mentors a thick skulled Grag… Removing curse and disease seem to be of ease. But where Telli really shines is in the mundane plucking of roots. The stout dwarves attention resolved when given a task to preform. She burrows in the dirt similar to a badger finding the beginnings of each root she finds all the while with the help of Rocko (Earth element)... who's none to happy about being put to another task of root plucking so soon. As the Norwick ritual showed Telli's careful to have her equal sized water elements circle around Z's whenever fire's involved to help minimize over burning.

    those keeping an eye on Telli at night note she's filled with a rather kid like enthusiasm in anticipation of the dreams to follow. With so many other hins in the valley with trinkets around their necks she looks forward to battling along side the pint sized warriors and the fey knights. Constant tending in the morning and the evening dreams feeling like they do does bare notable strain on Telli's features over the next few days... all the excitement and no time for solid rest, she looks like she's running on fumes.



  • @8f8c89ad44=Tigrelily:

    Telli arrives with a odd trinket around her neck and a dopey grin

    Z is seen talking to Telli and advising her not to wear the odd trinket. Some (with good hearing) might catch bits and pieces of the conversation.

    …be very careful, Miss Telli. I know them fey folk seem ta be helpin' ya now, but I don't trust 'em...

    ...known for trickin' folks and this could all be part of their plan...

    ...requires blood and makes you sick should be a warnin'...Sounds like bad juju to me...

    ...recommend that you not use that thing, put your trust in Chauntea, and stay... Trails off



  • **((Z will, once again, lead the "Crop Blight Ritual" that was performed in Norwick. Since the basic ritual is the same, I've copied and pasted much of what was written in the Norwick thread. However, I did make some small changes so it makes sense in the SV.))

    ((As Z and his team perform the ritual, he will explain the steps to those observing (particularly the SV priests). The idea is that they would be able to perform the ritual on their own if the lights were to return bringing a new wave of blight.))

    ((I am posting the whole ritual, because school is starting and I won't be around much the next few days. That said, I hope the other PCs involved post what they do to help.))**

    Z begins

    I want to thank the Silver Valley community for the opportunity to help clear out this blight. We cleared it in Norwick, but I'm thinkin' that these crop circles give the creature who brought them power in our region. I'm hoping that, once we clear out all of the infected areas, the creature will lose it's foothold here in our world and much, maybe all, of its ability to cause us harm.

    I only know of one more tainted area frowns slightly and we will need to get rid of that one too. As quickly as possible; before more crop circles can appear.

    Z then thanks everyone who has shown up to help with the ritual. ((I'm assuming that some of the local SV farmers and priests are here to help with the ritual, as well)) He apologizes for making them get up so early. He explains that he wanted to start early, when the sun is out, because that's when the blight seems to be at its weakest.

    He asks for everyone, if they don't mind, to bow their heads for a short prayer. Holding his holy symbol, Z begins…

    @b9205716e2:

    Prays
    _Oh Chauntea, Great Earthmother, please give us, your humble servants, your blessings as we seek to cleanse this land of the horrible blight that has, recently, infected it.

    Please continue to guide us and grant us the wisdom to do your will. So that these, once lush fields, will, once again, produce fine, healthy crops for ourselves and our families.

    Chauntea, Great Earthmother, I, as your humble servant, ask of this in your name._

    After the prayer, Z walks the group over to the location of the first crop circle and explains the first step. He, politely, asks the farmers and the residents of the Valley to continue to pray quietly as the ritual begins…

    First, we will cast remove curse to weaken the blight. It generally lasts for several hours.

    The flies tend ta get really bad after this part so get ready for that.

    *Z wraps a large piece of cloth over his mouth, nose, and ears. He also pulls up the hood of his cloak.

    Prays and casts Remove Curse.*

    The second round of the ritual consist of cure disease and healing blessings ((healing circle, for example)) on the plants within the crop circle to just beyond the outter edge.

    Addressing the farmers and their families ((As with the Norwick ritual, Z wants the community to be, very much, a part of the ritual and the cure))

    Thank you for your prayers and your help so far, you're doin' great. As you kin see, by workin' together and puttin' our faith and trust into the Earthmother, we can overcome this horrible blight on your crops. But we ain't done and this next part is very important. And we will need ta work together ta accomplish the task.

    What we need to do now, is clear out all of these dead and dying plants. But it is very important that you get the whole plant, roots 'n all. If you don't get the roots of a weed, it'll come back. These will too. So, it is very important that you get every last bit of the plant and its roots. And be careful, please. Some of them thorns are razor sharp.

    *While the farmers work at pulling up the dead, blighted plants (roots and all), they pray and sing songs of thanks and praise to Chauntea.

    Once everyone is confident we've gotten all of the plants and roots manually, Z and his team will do what they can magically.

    After warning everyone, Z will summon a fire elemental.

    The pulled plants will be dispelled and then burned by the elemental. Once the fire burns itself out, holy water will be poured on the ashes to make sure they are out and to finish the cleansing.

    Next, the elemental will be instructed to walk around and do a high heat burn over the entire crop circle (and slightly beyond). Leftover plants, roots, leaves, etc. need to be torched.

    Z will then instruct everyone to use their shovels to turn the soil in the crop circle and an elemental (different one) will do another burn (repeat this if necessary).*

    After the third phase of the ritual is completed, Z, once again, addresses the crowd.

    We're almost finished with the first ritual and, by the grace of Chauntea, you kin see it's workin'. We thank you for your faith, your prayers, and your help so far. Once we complete the rituals, things will be back to normal.

    For the fourth phase of the ritual, Z and his team will cast dispel magic over the area of the first crop circle - with a focus, as usual, on the center.

    ((End of the ritual on the first crop circle)).

    After a short rest to eat, pray, give thanks, etc.

    We're now goin' to take care of that second circle and get rid of them pesky flies and this blight once and for all…

    Once rested, the group will repeat the entire ritual on the second crop circle.

    If all goes well, Z will use the opportunity to gather support for one, hopefully, final ritual on his farm the next day.))



  • _With Dietrick's renewed gifts and the dragoons renewed attention, the forces of blight are put on the run, though not so easily turned as there no longer is there a day-night rest cycle. The flowers and thorny weeds carry out their vicious, silent battle 24 hours a day and the colorful dazzling lights provide a light show day or night. Though inn the day they appear more as rainbows streaked across the sky as to the brilliant auroral storms at night.

    Those who sleep with the trinkets under their pillows report the presence of Fey in their dreams despite th usual precautions that keep the Fey out…and they awake severely nauseated. One difference, the Seelie Fey in their dreams appear to them as protectors, a point proven by the vicious dreams of battle reported to break out from hin after hin in the Valley, mirroring that of the lights in the sky and plants in the infected fields.

    About 11 farmers follow Z and company from Norwick as they prepare for a second ritual._


  • The Halfling Defence League

    @e6ba91a010=Pyrus:

    In addition to the previous orders, the dragoons have been ordered to go door to door to question which of the residents have bought trinkets from the old hin woman who came to the valley during the festival with her two sons. For those who did, the dragoons were instructed to confiscate the trinkets on suspicions that the trinkets have a connection to the blight growing back out, and that it is found not to be true the trinkets will be returned back to their original owners.

    After a casual meeting with Telli, Dietrick retracks the arrest order of the old hin woman and instructs the dragoons to return all confiscated trinkets back to their original owners. On top of that Dietrick begins to actively promote the use of the trinkets even. Encouraging the valley residents to buy one each and sleep at night with it.



  • Two purely massive direwolves arrive, one with that familiar patch of red fur on his chest and forehead, the color of Jerrick's hair.

    he shifts back with a familiar crunching noise, and tosses Z a casual salute, looking ready.


  • The Halfling Defence League

    Dietrick passes orders to the dragoons to safe guard the visitors as well as provide the necessary lodgings for them inside the barracks as well as any other basic necessities they might need during their stay here.



  • Telli arrives with a odd trinket around her neck and a dopey grin


  • The Halfling Defence League

    Not long after Miea turns up, looking cheerfull and happy. ready to help. Zeff following in behind.



  • *Z sends word to Telli, Calendel, Jerrick, and Miea to meet him in the Silver Valley tomorrow at dawn, if they can. ((PMs sent))

    The next day, Z, along with several helpful farmers from the neighboring town of Norwick arrive at the Silver Valley just before sunrise. ((DM decides how many since they're NPCs))

    They immediately head towards the first crop circle and gather around in prayer. To those that saw the "Crop Blight Ritual" in Norwick, it appears that they are getting ready to do it again.

    They pray and prepare, but they do not actually start the ritual. Z looks around and waits for some of the Silver Valley's leadership to arrive, as well as, his "team" ((Other PCs 😉 )).*


  • The Halfling Defence League

    _In addition to the previous orders, the dragoons have been ordered to go door to door to question which of the residents have bought trinkets from the old hin woman who came to the valley during the festival with her two sons. For those who did, the dragoons were instructed to confiscate the trinkets on suspicions that the trinkets have a connection to the blight growing back out, and that it is found not to be true the trinkets will be returned back to their original owners.

    Besides that, Dietrick personally digs a hole again near the blight. Having bought some pretty trinkets females adorn on their hair, he puts them with a short note similar to the one he wrote for the last offering into a small pouch and puts it into the hole and burying it.

    He then proceeds to directly over-see and motivate the priest dragoons in using their priest magiks to remove the blight growing back out._


  • The Halfling Defence League

    Gears stares at Dietrick with a furrowed brow a moment before walking up and speaking quietly but tersely with him.

    ((I'll PM ya))